[GRASS-dev] discussion: replacing ps.map

Jachym Cepicky jachym.cepicky at gmail.com
Thu Mar 29 09:42:29 EDT 2007


One more think:
more raster maps in one map, so you would need to patch them, before
you want to use them. Equivalent usage of d.his and d.rgb would be
useful too.

jachym

2007/3/29, Jachym Cepicky <jachym.cepicky at gmail.com>:
> hi,
>
> 2007/3/29, Roger Miller <roger at spinn.net>:
> > On Thu, 2007-03-29 at 18:51 +1200, Hamish wrote:
> > > roger wrote:
> > > > ps.map does a better job of placing labels than does d.paint.labels,
> > > > which is basically broken -- at least in 6.2.
> > >
> > > please explain? bug #? what is broken with d.labels? (note rename)
> > > If it is broken I will try and fix it. AFAIK it has been working well
> > > since GRASS 6.1.0.
> >
> > Rotated labels appear in incorrect locations.  The rotation is correct.
> > The same labels plotted with ps.map appear in the correct locations.  I
> > have not noticed the same problem with unrotated text.  In my case, the
> > labels are contour labels produced by Surfer.  Text data from a dxf file
> > are used to create a paint labels file.
> >
> > My problem is with 6.2.0beta3, so there is the possibility that it is
> > already fixed.
> >
> > > > ps.map uses the same icons that are used by the GRASS vector routines.
> > > > This is not a problem in ps.map, but a limitation that effects all
> > > > GRASS displays.
> > >
> > > So are you saying here that GRASS icons(symbols) could be improved?
> > > or asking another way: what is the limitation? what is bad about them?
>
> What about line symbols? You can influence the line style "only" by
> plotting dashed line. You can not add borders, various decorations
> (for electrick lines, pipe lines, etc.),
>
> labels are ploted one over another (ee, or this was the case some time
> ago). where you can use eps files for area filling, this does not
> appear in the legend (?)
>
> >
> > I think the symbols we have are fine.  What we have now is a vast
> > improvement over previous versions.  We just need to provide more of
> > them, either in the standard distribution or in downloadable packages.
> > In my field (I'm a hydrogeologist) there are probably more than a 100
> > fairly standardized point symbols in common use.  I recently printed out
> > pages of data on the USGS map symbology with the hopes that I would have
> > the time to build at least part of that set.  That much time is hard to
> > come by.
> >
> > > > I agree that ps.map support for legends is not very good.
> > >
> > > do you mean raster categorical legends, raster floating point legends,
> > > or vector legends? what do you miss?
> >
> > Any of the above and more.  My specific and recurring problem is with
> > symbol keys.  The two built-in facilities for legends (the colortable
> > and vlegend) are not configurable enough to be generally useful.
> >
> > Fixing the limitations with legends is a pretty big task -- especially
> > since there are so many different kinds of legends.  Legends can be
> > built manually in ps.map or they can be imported as eps files, so I
> > don't know that I would put the legend problem very high on a priority
> > list.
>
> I would put than need for documentation/script, which would create
> such legend very high on the priority list. Without legend, there is
> no map. And you can not easy create map, if there is no easy way, how
> to create legend.
>
> On the other hand, if this issues would be solved, I do not see any
> reason for using external tool.
>
> Jachym
>
> --
> Jachym Cepicky
> e-mail: jachym.cepicky gmail com
> URL: http://les-ejk.cz
> GPG: http://www.les-ejk.cz/pgp/jachym_cepicky-gpg.pub
>


-- 
Jachym Cepicky
e-mail: jachym.cepicky gmail com
URL: http://les-ejk.cz
GPG: http://www.les-ejk.cz/pgp/jachym_cepicky-gpg.pub




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