[GRASS-dev] [grass-code R][402] Human Interface Mechanisms

grass-coder at wald.intevation.org grass-coder at wald.intevation.org
Mon May 21 21:32:26 EDT 2007


code R item #402, was opened at 2007-05-22 01:32
Status: Open
Priority: 3
Submitted By: Wilfred Guerin (wilfred)
Assigned to: Nobody (None)
Summary: Human Interface Mechanisms 
Issue status: None
GRASS component: None
Operating system: None
Operating system version: all


Initial Comment:
It would be good to review the simple technical specs for both 3d interface systems and extrapolative modeling from ballies.org (now downed) as txt mirrored at http://remedials.org/#11 "Script for Overactive Professors" which describes an easy method of using a normal ball and webcam for 3d interface and "pelotatics" -- camera vector and 3d recomposition using pelotas (balls) ... This is extremely easy to implement and should be a standard interface for grass and preferably all gis/engineering/archi systems in general.

Please feel free to contact me about the implementations we have created WilfredGuerin at gmail.com




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