[GRASS-dev] [grass-code R][487] v.to.rast: rasterise 3d lines too

grass-dev at grass.itc.it grass-dev at grass.itc.it
Wed Sep 19 10:00:17 EDT 2007


code R item #487, was opened at 2007-09-19 16:00
Status: Open
Priority: 3
Submitted By: Maciej Sieczka (msieczka)
Assigned to: Nobody (None)
Summary: v.to.rast: rasterise 3d lines too 
Issue status: None
GRASS component: vector
Operating system: all
Operating system version: 


Initial Comment:
Would it be much trouble to extend v.to.rast to process 3d lines (not contours, but lines where both nodes are at different elevation)? I noticed that eg. v.to.points -i run on a 3d line outputs 3d points, each having unique height. Any chances this could imply that v.to.rast could support 3d lines too?

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