[GRASS-dev] How to create union of areas with isles

Hamish hamish_b at yahoo.com
Tue Aug 12 03:23:28 EDT 2008


Росен Матев wrote:
> I'm almost done with the new v.buffer module, but I
> need some help to finish it.
> I have the following problem. Suppose we have several
> line_pnts structs:
....
> I.e. we have nice areas). How to create the map which
> consists of  the union of those areas A,B,... (Most of the
> times A,B,... will intersect each other)

can you reuse v.overlay code for that?

i.e. if you pass A and B into "v.overlay opt=or" do you get the
result you want? islands should be respected that way.


Hamish



      



More information about the grass-dev mailing list