[GRASS-dev] Re: [GRASS GIS] #598: MacOS X / OpenGL and Wxpython
incompatible
GRASS GIS
trac at osgeo.org
Tue May 12 08:08:50 EDT 2009
#598: MacOS X / OpenGL and Wxpython incompatible
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Reporter: vince | Owner: grass-dev at lists.osgeo.org
Type: defect | Status: new
Priority: normal | Milestone: 6.4.0
Component: NVIZ | Version: svn-trunk
Resolution: | Keywords:
Platform: MacOSX | Cpu: OSX/Intel
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Comment (by vince):
Replying to [comment:5 hamish]:
> dumb question: are 64bit binaries even needed for programs which will
not load datasets of massive size? or is just 64bit and twice the memory
to allocate and move around because 64>32 is somehow interpreted as "more
must be better"?
Definitely not. 64-bit, in Intel architectures, is better because all the
math instructions will be executed by the SSE2 unit which is far more
accurate and stable than the old i387. Then you have a lot of instructions
that are simply not available in 32-bit mode, if not the 4 Gb barrier
break. Finally, I think we must face it: 64-bit is the future, and MacOS
10.6 will be 64-bit from top to down, so better get prepared for it right
now.
> ie is there any real rush or advantage to have 64bit GUI components?
None whatsoever. I've already patched configure to strip out -arch x86_64
and -arch ppc64 when checking for Tcl, so now configure runs okay. Next
step is to remove those flags from Makefiles where we link against tk. Can
someone tell me if this happen outside of GUI functions?
--
Ticket URL: <http://trac.osgeo.org/grass/ticket/598#comment:6>
GRASS GIS <http://grass.osgeo.org>
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