[GRASS-dev] GUI 64-bit issues
William Kyngesburye
woklist at kyngchaos.com
Thu Sep 23 23:29:30 EDT 2010
On Sep 23, 2010, at 10:19 PM, Jeshua Lacock wrote:
> On Sep 23, 2010, at 9:04 PM, William Kyngesburye wrote:
>
>> On Sep 23, 2010, at 6:29 PM, Jeshua Lacock wrote:
>>
>>>> This is taken care of in the Mac app build with a python wrapper. The wrapper is seen as a single word, thus the GUI run commands are happy. If you don't use the builtin Mac app build option, you won't get this wrapper (I thought about moving it into the general lib/init stuff so it's available to all Mac builds, but I either had a problem with that or got distracted).
>>>
>>> Just setting the environment variable does it for me:
>>>
>>> export VERSIONER_PYTHON_PREFER_32_BIT=yes
>>
>> That's the one. If it works, it's possible I avoided it because I didn't want to rely on an Apple hack. It doesn't work with the python.org Pythons (last I checked).
>
> On a related note, I only have the 2D view option available - is tcltk required for the 3D view? I was under the impression wxPython had a 3D view now...
>
wx nviz and wx vdigit were disabled in the 6.4 release because they are not finished and had problems.
-----
William Kyngesburye <kyngchaos*at*kyngchaos*dot*com>
http://www.kyngchaos.com/
"I ache, therefore I am. Or in my case - I am, therefore I ache."
- Marvin
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