[GRASS-dev] Re: wxgui internal commands outputting to terminal in
GRASS 7
Moritz Lennert
mlennert at club.worldonline.be
Mon Jul 4 09:41:37 EDT 2011
Michael Barton <Michael.Barton <at> asu.edu> writes:
>
> Any wxgui action causes a lot of output to the terminal in the current svn
version of GRASS 7. Here is an
> example from adding a raster and a vector to the layer manager.
With a just updated svn trunk tree, I get lots of
GUI D4/5: BufferedWindow.OnPaint(): redrawAll=True
and
GUI D3/5: LayerTree().AddLayer(): ltype=vector
GUI D3/5: Map.GetListOfLayers(): numberof=0
GUI D3/5: Layer.__init__(): type=vector, cmd='', name=None, active=1, opacity=1,
hidden=0
GUI D3/5: Map.AddLayer(): layer=None
GUI D3/5: LayerTree.PropertiesDialog(): ltype=vector
etc
GRASS 7.0.svn (nc_spm_06):~ > g.gisenv get=WX_DEBUG
0
and
GRASS 7.0.svn (nc_spm_06):~ > g.gisenv get=DEBUG
GRASS 7.0.svn (nc_spm_06):~ >
i.e. both are unset or set to 0 (I tried both settings without any differences
in results).
Moritz
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