[GRASS-dev] Integrate XDR lib into GRASS?

Glynn Clements glynn at gclements.plus.com
Fri Jun 8 14:08:11 PDT 2012


Markus Neteler wrote:

> >> > The simplest solution would just be to assume a "normal" architecture
> >> > (IEEE-754 representation for floats, two's-complement integers) and
> >> > scrap XDR completely.
> >>
> >> This would be nice for GRASS 7. Unfortunately I have no idea how
> >> to do that.
> >
> > I can do that for lib/raster, but XDR is also used by lib/raster3d,
> > which I'm not familiar with.
> 
> It would be great to see this already for lib/raster.

Try r52015.

-- 
Glynn Clements <glynn at gclements.plus.com>


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