[GRASS-dev] [GRASS GIS] #2503: wxdigit: wrong undo & redo
GRASS GIS
trac at osgeo.org
Mon Dec 1 23:31:07 PST 2014
#2503: wxdigit: wrong undo & redo
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Reporter: mlennert | Owner: grass-dev@…
Type: defect | Status: new
Priority: normal | Milestone: 7.0.0
Component: wxGUI | Version: svn-trunk
Keywords: digitizer | Platform: Unspecified
Cpu: Unspecified |
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Comment(by mmetz):
Replying to [comment:2 mlennert]:
> Replying to [comment:1 mmetz]:
> > Replying to [ticket:2503 mlennert]:
> > > The undo and redo buttons in the digitizer (accessed via the Map
Display) seem to work well for simple features, but as soon as I use tools
like split line or similar, the results of undo and redo become somewhat
arbitrary (at least to the innocent user).
> >
> > Please try r63265 (trunk) or r63266 (relbr70).
>
> Much better, thanks !
>
> There still is some confusion when one goes back one or two steps, then
digitizes something else.
The question is what should happen with the available redo steps if
digitize something new after some undo steps. Eliminate the redo steps or
insert the new changeset before the first redo step? This is handled by
the wx digitizer, not the vector lib.
> When you then undo and redo again, the stack seems to be mixed between
the different paths, sometimes leading to objects left on screen even when
going all the way back to the last possible undo.
It seems that a new changeset is appended after the last redo step if
available, leading to a mix-up.
--
Ticket URL: <https://trac.osgeo.org/grass/ticket/2503#comment:3>
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