[GRASS-dev] relation between GRASS modules and GUI wizards
Helmut Kudrnovsky
hellik at web.de
Thu Dec 3 01:02:32 PST 2015
>I propose that we decide once and for all that calling a module by name,
>be it in the terminal window, or in the GUI console or via the menu,
>launches the actual module GUI.
>If we want to propose specific wizards
>to ease the use of these modules, these should be called as such, and
>not via the module name.
>_That_ causes confusion for many people in my
>experience.
> And wizards should not be complete replacements of the GUI
>modules, but offer specific simplifications or added value (such as the
>looping through import calls when importing a directory of files).
>IMHO, wizards should always offer a path to the original modules behind
>them, in the form of buttons, or at least information.
sounds reasonable for me. +1
>- Import wizard for raster maps (with a button to launch the module GUI)
>- Import common formats (r.in.gdal)
>- Import common formats with reprojection (r.in.import)
in terms of the specifications mentioned above, sounds good. +1
-----
best regards
Helmut
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