[GRASS-dev] Grass on MacOS (Ken Mankoff)

Michael Barton Michael.Barton at asu.edu
Fri Jan 19 07:13:10 PST 2018


You probably got that error because you didn’t launch this as a normal Mac app. 

Michael Barton
School of Human Evolution &Social Change
Center for Social Dynamics & Complexity
Arizona State University

...Sent from my iPad

> On Jan 19, 2018, at 12:02 AM, Ken Mankoff <mankoff at gmail.com> wrote:
> 
> Hi,
> 
> I just downloaded the 7.2.2 version and ran it at the CLI from my terminal with:
> 
> /Applications/GRASS-7.2.app/Contents/MacOS/Grass.sh --text
> 
> And it seems to work from some basics tests. Vector digitizing even seems to work! At least the toolbar displays which it doesn't in the Fink build, and isn't even an option in the MacPorts build.
> There is also command completion!! If I type "d.<TAB>" I see a list of options. Neat. Presumably this means we could script all the options to each command too, using the 'completion' script.
> 
> The first bug I ran into was with g.gui commands:
> 
> > g.gui.mapswipe
> This program needs access to the screen.
> Please run with a Framework build of python, and only when you are
> logged in on the main display of your Mac.
> 
> Also, I think there are options to build compressed DMGs, so you don't need to distribute a .dmg.zip
> 
>    -k.
> 


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