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<p style="margin-bottom:0in">This week I took a slight detour from
last weeks plan and worked on implementing strike and dip notation
for vector points. Also I worked on the wiki, as well as the setting
up the repository for my project. I will add materials to each of
these as I edit them through the weekend. Several things are
blocking me. I have successfully output r3 maps with appropriate
attribute values, according to <a href="http://r3.info">r3.info</a> however I still have been
unable to render them in the map display. Also I still do not have a
functioning voronoi operator to manage zones of intermediate
influence. Next week I will be back to working on this problem as
well as integrating all of my work thus far. Also I have not figured
out how to use a surface model as an upper boundary.
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<p style="margin-bottom:0in">Tim</p>
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