Status of the new SG3D
Paul Sears
pnsears at sofwartool.ultranet.com
Mon Sep 25 05:20:57 EDT 1995
In article <199509221311.AA18038 at sco4t.erl.kwu.siemens.de> Andreas.Holz at oi32.kwu.siemens.de (Andreas Holz) writes:
>From: Andreas.Holz at oi32.kwu.siemens.de (Andreas Holz)
>Subject: Status of the new SG3D
>Date: 22 Sep 95 13:11:17 GMT
>Dear Bill,
> what is the status of the new SG3D development. Do You have
> some news about the copyright.
> Currently I bought OpenGL for Linux and I would like to try
> to port Your stuff.
> And what is the status of GRASS 5.0
>Greetings
> Andreas
I did a partial port of SG3D to OpenGl/Motif as part of a demo i wrote for DEC
whil a contracter there. I threw together the sources and sent them to
Bill, who probably hasn't had the time to wade through them. It was rather a
rushed job, I'm afraid, but it worked.
I got the basic stuff, the animation, and a couple of other things working. It
looked pretty nice. It was working unser OSF/1 on an Alpha when i left last
March.
You can contact David Ross (ross at avalon.enet.dec.com) who is the keeper of
those sources. Bill is a better bet, though.
(shameless plug follows)
I am a contractor who is available at this time. If you have some
$, i might be able to complete the port for you.
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