[GRASS-user] Re: grass-user Digest, Vol 28, Issue 62
Richard Chirgwin
rchirgwin at ozemail.com.au
Fri Aug 22 00:29:15 EDT 2008
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> Today's Topics:
>
> 1. Re: Importing DEM into 3D Studio MAX (Marco Pasetti)
> 2. Grass freezes with OpenSuse 11 (Adalberto da Silva)
> 3. Re: Importing DEM into 3D Studio MAX (Jarekj)
> 4. Re: common legend for the set of maps (Michael Barton)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Thu, 21 Aug 2008 14:54:14 +0200
> From: "Marco Pasetti" <marcopstt at gmail.com>
> Subject: Re: [GRASS-user] Importing DEM into 3D Studio MAX
> To: <francesco.pirotti at unipd.it>, "GRASS Users"
> <grass-user at lists.osgeo.org>
> Message-ID: <9A48A6FB282C44C4BCE45C7231475D5C at HPMarco>
> Content-Type: text/plain; format=flowed; charset="iso-8859-1";
> reply-type=original
>
> Hi Francesco,
>
>
>> Another idea is to export the DEM in grey scale, many 3D packages have an
>> option to create terrain from greyscale 8-bit images, very handy if you
>> ask me.
>>
>
> interesting. Do you know how could I import a raster DEM as 3D terrain model
> into ArchiCAD?
> ArchiCAD doesn't recognize VRML and I don't have 3DS (recognized format by
> AC) to convert VRML to 3DSMax
> I also tried importing a shp contour vector layer (derived from the raster
> DEM), but it seems that AC don't "read" the z values (the layer is imported
> as simple plain curves)
>
> any ideas?
>
> Marco
>
>
>
> ------------------------------
>
> Message: 2
> Date: Thu, 21 Aug 2008 11:00:30 -0300
> From: "Adalberto da Silva" <adalberto_s at uol.com.br>
> Subject: [GRASS-user] Grass freezes with OpenSuse 11
> To: "'grass'" <grass-user at lists.osgeo.org>
> Message-ID: <20080821135923.DFC02F59 at socom10.uol.com.br>
> Content-Type: text/plain; charset="us-ascii"
>
> Hello!
>
>
>
> I am trying to launch Grass under OpenSuse 11 - 64, rpm packages from
> teodori.org, but it freezes just after I confirm the project I want to work
> with.
>
>
>
> I can enter the initial Grass window, it shows me the projects I have in my
> disk but it does not open it. I only get two frozen windows: "Output -
> GIS.m" with several frozen buttons ("save", "Clear", "Run", "Run in
> Background", "Run(GUI)" and "Run (in Xterm)") and a second screen always on
> top and fixed with the title "GRASS6.3.0 GisManager - **name of the project
> I tried to open**" and a "Done" message button.
>
>
>
> In order to get rid of these windows, I must kill the 'wish' process.
>
Can you check: is there a window you can't see behind the ones you can
see? I remember getting this problem - the locked windows on top
obscured a "child process exited abnormally" window, which stopped me
from pressing the OK button ...
There is a dependency missing somewhere, but I can't remember which one;
I simply went back to the installation of all the required libraries and
started from scratch!
Richard Chirgwin
>
>
> I tried to uninstall and reinstall it but it does not work yet.
>
>
>
> Does you have any clue about this?
>
>
>
> Thanks,
>
>
>
> Adalberto da Silva
>
> LAGEMAR-UFF
>
> Brazil
>
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> ------------------------------
>
> Message: 3
> Date: Thu, 21 Aug 2008 17:08:30 +0200
> From: Jarekj <jarekj at amu.edu.pl>
> Subject: Re: [GRASS-user] Importing DEM into 3D Studio MAX
> To: Wolf Bergenheim <wolf+grass at bergenheim.net>
> Cc: GRASS Users <grass-user at lists.osgeo.org>
> Message-ID: <48AD84EE.2030009 at amu.edu.pl>
> Content-Type: text/plain; charset=UTF-8; format=flowed
>
> well imho most simple method would be export dem in gray (any graphical
> format) and use it as displacement map in 3dMAX or use it as the map in
> displacement modifier. I used this method years ago to presend 3d
> relief. It gave me very interesting result. ;-)
> Second method is to change grid into 3dpoints, export it to vrml import
> vrml to 3dMAX (I don't know now if 3dMAX handle vrml natively) and
> convert points to mesh. But result cut be... any
> Jarek
>
> Wolf Bergenheim pisze:
>
>> Hello,
>>
>> I have a DEM and a satellite image in GRASS of an island that I'd need
>> to create a 3D model for. Does anyone know how to get this data in 3DS?
>> I can use r.out.pov to create a tga file that POV-Ray is happy with, but
>> that doesn't create a 3D model... I've tried looking at blender, but I'm
>> not able to see any formats that seem to match directly.
>>
>> Any ideas?
>>
>> --Wolf
>>
>>
>
>
> ------------------------------
>
> Message: 4
> Date: Thu, 21 Aug 2008 08:18:03 -0700
> From: Michael Barton <michael.barton at asu.edu>
> Subject: Re: [GRASS-user] common legend for the set of maps
> To: grass-user at lists.osgeo.org
> Message-ID: <AB6E60B2-EB3F-47C9-B662-DA819F4389ED at asu.edu>
> Content-Type: text/plain; charset=US-ASCII; format=flowed; delsp=yes
>
> Make sure that your are creating an FP map with float values rather
> than a cell map with integer values.
>
> Second, your ranges overlap. They need to be non-overlapping to be
> meaningful in a legend. For example, a value of 0.7 could occur in all
> 3 of your ranges.
>
> Michael
>
>
>
> On Aug 21, 2008, at 4:53 AM, <grass-user-request at lists.osgeo.org> wrote:
>
>
>> Date: Thu, 21 Aug 2008 10:45:35 +0200
>> From: Jarekj <jarekj at amu.edu.pl>
>> Subject: [GRASS-user] common legend for the set of maps
>> To: grass-user at lists.osgeo.org
>> Message-ID: <48AD2B2F.1080203 at amu.edu.pl>
>> Content-Type: text/plain; charset=ISO-8859-2; format=flowed
>>
>> Hi
>> I have set of map with foolowing (example) ranges:
>> 0.34-1.1
>> 0.67-2.4
>> 0.12-0.8
>>
>> And I need common legend for that set i.e 0.12-2.4
>> I think I shoud create map with range of data 0.12-2.4 and use it as
>> the
>> source to the legend
>> I tried with r.plane and r.mapcalc but it is difficult to adjust
>> proper
>> values
>> any ideas? (or simple solution?)
>> Jarek
>>
>
>
>
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