[GRASS-user] (no subject)
Nikos Alexandris
nikos.alexandris at felis.uni-freiburg.de
Tue Feb 19 21:52:57 EST 2008
> Most of GRASS' performance issues arise from the fact that code
> simplicity takes precedence over perfomance.
I can't imagine how much faster could be GRASS! I mean, it's faster than
most other GIS tools... so if "performance programing" would be
mandatory for "core modules" then it would ...flyyyy!!! (?)
> Writing optimised code requires a fair amount of effort, and
> maintaining optimised code is even worse. Consequently, most of GRASS
> is written without even basic optimisations, let alone more extreme
> measures such as using a GPU as a co-processor.
Thanks for the detailed information ;-)
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