[GRASS-user] Processing Time for Vector Import w/OGR

Rich Shepard rshepard at appl-ecosys.com
Mon Nov 16 13:31:29 EST 2009


   I'm importing the water bodies theme using v.in.ogr. There are 89,173
nodes and 99,129 primitives and boundaries. The process cleans polygons,
breaks polygons, and removes duplicates very quickly. Then it seems to take
forever (more than 40 minutes in one attempt) while breaking boundaries.

   This is on a moderately fast AMD-powered machine. Top shows two v.in.ogr
processes (one running 98 minutes, the other 12 minutes) consuming about 98%
of the CPU and about 23% of 2G RAM each process.

   Is this normal?

Rich


More information about the grass-user mailing list