[GRASS-user] v.in.ogr suddenly slow?
Nikos Alexandris
nikos.alexandris at felis.uni-freiburg.de
Tue Jul 27 09:38:34 EDT 2010
Nikos Alexandris wrote:
> > in grass64 with snapping=0.1:
> > time v.in.ogr dsn=TM_WORLD_BORDERS-0.3.shp
> > out=tm_world_borders_03_snapped_01 snap=0.1
Markus Metz wrote:
> TM_WORLD_BORDERS-0.3 is dirty but not that dirty, snap=0.000001 is in
> this case a large enough snapping threshold.
:D
It was just a very quick test to see if it runs.
Nikos
> > --%<---
> > 3775 input polygons
> > Total area: 1.480245e+14 (4647 areas)
> > Overlapping area: 0.000000e+00 (0 areas)
> > Area without category: 1.139301e+12 (1628 areas)
> >
> > real 0m52.400s
> > user 0m49.730s
> > sys 0m1.250s
> > -->%---
> >
> > in grass70 with snapping=0.1:
> > time v.in.ogr dsn=TM_WORLD_BORDERS-0.3.shp
> > out=tm_world_borders_03_grass70_snapped_01 snap=0.1
> >
> > --%<---
> > 3775 input polygons
> > Total area: 1.37653E+14 (4375 areas)
> > Overlapping area: 0 (0 areas)
> > Area without category: 1.11988E+12 (1475 areas)
> >
> > real 0m53.130s
> > user 0m51.160s
> > sys 0m1.240s
> > -->%---
> Slight change in snapping in grass7: a vertex is snapped to the
> closest anchor vertex, not to the first anchor vertex found which
> might not be the closest anchor vertex. The aim is to minimize
> modifications.
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