[GRASS-user] Re: GRASS GUI assessment

Benjamin Ducke benjamin.ducke at oxfordarch.co.uk
Tue Jun 1 09:46:03 EDT 2010


On 06/01/2010 10:59 AM, Jenny Turner wrote:
>
> First of all, let me thank you for all your help on describing and commentying the GRASS GUI's.
>
> Regarding Benjamin Ducke:
> - Wxpython Vector Digitizer is not yet available in Windows right?
> - Regarding QGIS, if a GRASS function is not available at QGIS I have heard that it's quite easy to put in QGIS (just edit a python file and XML as far as I remember). right?

Not if the GRASS module in question does 3D data processing (voxel or 3D vector),
is an imagery module or takes multiple input maps (see the list I posted).
To support such GRASS functionality, the QGIS GRASS plugin needs to be extended at source
code level. There are hard limits to what the current QGIS GRASS plugin can do.

> - And comparing QGIS and WXPYTHON: Which one is more stable and usable?

QGIS is NOT a GRASS GUI. QGIS is a GIS on its own with an optional GRASS GUI interface
as a plugin. That QGIS GRASS plugin is pretty solid but it does not feel more stable or
mature to me, than the current wxPython based GUI for GRASS.

Ben

>
> Thanks,
>
> Jenny
>
>
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