[GRASS-user] v.overlay missing polygon
Vincent Bain
bain at toraval.fr
Thu Mar 15 02:52:17 EDT 2012
Never tried this.
I am generally very cautious with snapping. Not knowing exactly how
grass handles it but one should be aware of possible topological
alterations, duplicate features, etc.
Vincent
>
> Dear Vincent,
>
> I was able to reproduce your code. This is definitely an improvement!
> For the test data this solution works.
> I applied the snapping code to a larger data set. There was only (or
> still) one case left where a polygon dissapeared. I guess the reason
> was, that there was a problematic overlap but no vertices within the
> snapping threshold. In this case it would be desirable that snapping
> could also be done with boundaries.
>
> I think a snapping option in the manner of your suggestion should be an
> option in the v.overlay and v.patch tools. Disappearing polygons are
> really problematic for my work and this could be a solution.
>
> Actually a friend told me that in PostGIS there is an option to snap all
> vector data to a grid. This would be possible in Grass if you would
> produce a vector grid (maybe from a raster file with an appropriate
> resolution) and use it as a bgmap. Did you ever try this?
>
> Falko
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