[GRASS-user] r.neighbors velocity
Ivan Marchesini
ivan.marchesini at gmail.com
Wed Jul 17 03:13:16 PDT 2013
Dear Soeren, Hamish, Markus M., Markus N,.
sorry for the delay in the answer but I didn't believe that my question
could have determined so many answers and I was on holiday for 10 days
with no way to test your code.
First of all a quick answer to Markus N.
My collegue is working on high resolution images and DEMs. In this case,
in particular, he is working on a 1 meter resolution raster map
concerning landslides. He said me that, due to the landslides
dimensions, he need to use a kernel of 501*501 in order to catch the
"signatures" of the phenomena (I don't know exactly the details.. I'm
sorry).
I'm not a C developer but reading your e-mails it seems that the
performances of the C codes (and r.neigbors is written in C) strongly
depend on the compiler.
does it mean that compiling in a different way (I don't know how) the
r.neigbours module we can obtain better results?
We have tested the last code of Soeren in the same machine where the
proprietary software (it is ENVI 5.x) showed those good performances.
These are the results:
gcc -Wall -fopenmp -lgomp -Ofast main.c -o neighbor
export OMP_NUM_THREADS=1
time ./neighbor 5000 5000 23
real 0m16.598s
user 0m16.477s
sys 0m0.080s
export OMP_NUM_THREADS=2
time ./neighbor 5000 5000 23
real 0m8.977s
user 0m17.573s
sys 0m0.080s
export OMP_NUM_THREADS=4
time ./neighbor 5000 5000 23
real 0m5.993s
user 0m20.277s
sys 0m0.088s
export OMP_NUM_THREADS=6
time ./neighbor 5000 5000 23
real 0m4.784s
user 0m25.770s
sys 0m0.096s
Many thanks for your answers
>
>
>
More information about the grass-user
mailing list