[GRASS-user] GRASS and Blender
Vincent Bain
bain at toraval.fr
Sun May 18 23:00:35 PDT 2014
Le lundi 19 mai 2014 à 15:57 +1200, Hamish a écrit :
>
> the added interoperability with VTK-aware software is always welcome
regarding this incredible interoperability in open source projects, I am
thinking about the lack of 3d vector digitizing tools in GRASS.
Typically when I need to model a dam or a wedge on a topographic
surface, I move to blender: maybe some portions of blender interface
code (written in python) could be used as a basis for further
improvement of v.digit...
Yours,
Vincent
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