[GRASS-user] r.patch.many with GRASS 7 b3?

Jeshua Lacock jeshua at 3DTOPO.com
Sun Nov 30 14:55:29 PST 2014


> On Nov 30, 2014, at 3:49 PM, Anna Petrášová <kratochanna at gmail.com> wrote:
> 
> On Sun, Nov 30, 2014 at 5:17 PM, Jeshua Lacock <jeshua at 3dtopo.com> wrote:
> 
> I noticed that Hamish’s r.patch.many script is absent in the GRASS 7.0b3 repository.
> 
> I took a look at the script and it just runs r.patch in the background for the number for cores set, so it seems like it should be fine with GRASS 7, but if someone could confirm that I would appreciate it.
> 
> Just by looking at it, it probably should run. If you run it on beta3, you'll be fine, with newer versions, g.mlist and g.remove were merged into g.list and g.remove, so just remove the 'm' and it should work.

Great, thanks for the information!

I sure wish there was a similar script for r.in.proj - I am currently reprojecting 40,000+ tiles on 6-core machine, with 5 cores sitting idle.

;)


Thanks again,

Jeshua Lacock
Founder/Engineer
3DTOPO Incorporated
<http://3DTOPO.com>
Phone: 208.462.4171



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