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<pre><br>Hi,<br>try: v.buffer type=area input=polygone593 output=buffer_593 distance=10<br> <br>there are also the -s option for straight corners.<br><br>I have tryed it here, look at the images...<br><br>Pablo<br><br><br>>>>>>>>>>>>>>>>>>>>>>>><br>Hello,<br> <br>The full command is :<br>v.buffer input=polygone593 output=buffer_593 distance=10<br> <br>You can find the image on:<br><a href="http://dl.lyon.cemagref.fr/get?k=HMyqWktbfm9K2ggiZqM" target="_blank" onclick="onClickUnsafeLink(event);">http://dl.lyon.cemagref.fr/get?k=HMyqWktbfm9K2ggiZqM</a><br> <br>My buffer is uniform but this function is ok with a polyline...<br> <br>Yvan</pre>                                            <br /><hr />Quer navegar na Internet sem medo? <a href='http://go.microsoft.com/?linkid=9707132' target='_new'>Instale grátis o Internet Explorer 8.</a></body>
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