[mapguide-users] Reloading runtime map
Jim O'Leary
joleary.public at gmail.com
Mon Mar 19 13:33:07 EDT 2007
Here is what works:
1. Change the XML for the map in the repository.
2. Make the new group and/or layer in the runtime map using the Web API.
3. Using JavaScript, reload the map frame. From the task pane, this is:
parent.parent.mapFrame.location.reload(true);
Now the new group and/or layer shows up in the Layers pane. When you change
the runtime layer using the Web API, it changes the XML in the repository.
Hidekazu Shimaji wrote:
>
> Sorry, I misread your mail.
> Then, why don't you craete a new MgMap object, and overwrite
> the existing Map object in the session respository?
>
> --- code start
> //open a run-time map
> MgMap map = new MgMap();
> map.Open(resourceService, mapId.GetName());
> //get its session repository path
> MgResourceIdentifier sessionMapId = map.GetResourceId();
> //create a new map
> map.Create(resourceService, mapId, mapId.GetName());
> //overwrite the run-time map in the new map
> map.Save(resourceService, sessionMapId);
> //refresh using javascript
> --- code end
>
> Hidekazu
>
> --- Jim O'Leary <joleary.public at gmail.com> wrote:
>
>>
>> Yes, I have seen the Developers Guide sample. However, that code only
>> saves
>> the layer to the repository. By accessing the XML in the map definition,
>> I
>> can permanently attach the layer to the map, as well as create the group.
>> You cannot attach a layer to the map using the runtime map. Thus the
>> runtime
>> map is not in synch with the repository map, so I need to update the map.
>>
>> parent.parent.Refresh()
>>
>> does not display the new group or layer the properties pane, and
>>
>> parent.parent.mapFrame.location.reload(true)
>>
>> causes the map frame to lose references to the script frame, resulting in
>> the "freed object" error. Is there another way to update the runtime map?
>>
>>
>>
>> Hidekazu Shimaji wrote:
>> >
>> > Hi,
>> >
>> > You should use the MgMap object, not the SetResource function.
>> > Like this:
>> >
>> > --- code start
>> > //open the run-time map
>> > MgMap map = new MgMap();
>> > map.Open(resourceService, "MapName"); //ex)showing
>> "MapName.MapDefinition"
>> > //create a MgLayer object from a new layer resource
>> > MgResourceIdentifier newLayerId = new
>> > MgResourceIdentifier("Library://....LayerDefinition");
>> > MgLayer layer = new MgLayer(newLayerId, resourceService);
>> > layer.SetDisplayInLegend(true);
>> > layer.SetLegendLabel("NewLayer");
>> > layer.SetName("LayerName");
>> > layer.SetSelectable(true);
>> > layer.SetVisible(true);
>> > layer.ForceRefresh();
>> > //get a layer collection from the map, and add the new layer to a map
>> > MgLayerCollection layers = map.GetLayers();
>> > layers.Add(layer);
>> > //save the map
>> > map.Save(resourceService);
>> > --- code end
>> >
>> > Php code is available in "the Developer's Guide (PDF)".
>> >
>> > You have to use a Refresh() javascript function after adding the layer.
>> >
>> > Hidekazu
>> >
>> > --- Jim O'Leary <joleary.public at gmail.com> wrote:
>> >
>> >>
>> >> I am saving a new layer and layer group directly in the XML of the
>> map
>> >> definition using SetResource(). This works fine, but the runtime map
>> >> doesn't
>> >> know about the new layer and group, so gives me an "object not found
>> >> error".
>> >> Reloading the map frame with JavaScript also causes problems. Is there
>> a
>> >> way
>> >> to let the runtime map know about the new map definition in the
>> >> repository
>> >> without a total reload of the frameset? Something like "map::close()"?
>> >> --
>> >> View this message in context:
>> >>
>> http://www.nabble.com/Reloading-runtime-map-tf3417419s16610.html#a9524481
>> >> Sent from the MapGuide Users mailing list archive at Nabble.com.
>> >>
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>> >>
>> >
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>> >
>> >
>>
>> --
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>> Sent from the MapGuide Users mailing list archive at Nabble.com.
>>
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>
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