[mapguide-users] MaestroAPI 4 and MGOS 2.2 -
empty/blank/transparent map
Hans Milling
hm at geograf.dk
Fri Dec 2 07:59:34 EST 2011
Hi, I am trying one of the samples from the MapGuide API 4.0 website.
Using MGOS 2.2 I have set up a simple map with a sigel layer based on a
MapInfo tab/ind/map/dat files.
Using MapGuide Maestro 3.5 (And 4.0 RC1) I can see the layer and map, no
problems and no validation errors.
But when I run the following sample code that just saves the map as a PNG
image, the image is just a transparent blank image but with the correct
with/height. Does anyone have any clue what I am missing?
Uri host = new
Uri("http://msvm/mapguide/mapagent/mapagent.fcgi");
IServerConnection conn =
ConnectionProviderRegistry.CreateConnection("Maestro.Http",
"Url", host.ToString(), "Username",
"Administrator", "Password", "admin");
IMappingService mapSvc =
(IMappingService)conn.GetService((int)ServiceType.Mapping);
ResourceIdentifier resId = new
ResourceIdentifier("Library://Test/MyMap.MapDefinition");
IMapDefinition mdf =
(IMapDefinition)conn.ResourceService.GetResource(resId);
double metersPerUnit = 1.0;
/* if (!string.IsNullOrEmpty(mdf.CoordinateSystem))
{
MgCoordinateSystemFactory factory =
new MgCoordinateSystemFactory(); // <-- This Throws a target of an
invocation exception, but never mind
MgCoordinateSystem cs =
factory.Create(mdf.CoordinateSystem);
metersPerUnit =
cs.ConvertCoordinateSystemUnitsToMeters(1.0);
}*/
ResourceIdentifier rtMapId = new
ResourceIdentifier(resId.Name, ResourceTypes.RuntimeMap,
conn.SessionID);
RuntimeMap map = mapSvc.CreateMap(rtMapId,
mdf, metersPerUnit);
map.DisplayWidth = 640;
map.DisplayHeight = 480;
map.DisplayDpi = 96;
map.BackgroundColor = Color.White;
map.DataExtent =
ObjectFactory.CreateEnvelope(505468, 6276258, 539925, 6320454);
map.Save();
byte[] buf = new byte[1024];
using (Stream stream =
mapSvc.RenderDynamicOverlay(map, null, "PNG"))
{
using (var fs = new
FileStream("RenderMap.png", FileMode.OpenOrCreate))
{
int read = 0;
do
{
read = stream.Read(buf,
0, buf.Length);
fs.Write(buf, 0, read);
} while (read > 0);
}
}
Regards Hans Milling...
--
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