[mapguide][MG37][New] Transparent background for RenderMap doesn't work in case of...

Traian Stanev traian.stanev at autodesk.com
Tue Feb 28 10:21:50 EST 2006


You can view the artifact detail at the following URL:

    https://mapguide.osgeo.org/servlets/Scarab/id/MG37

Type
 OS:Issue

Artifact ID
 MG37 (Transparent background for RenderMap doesn't work in case of non-square pixel output)

Reported by
 Traian Stanev
 traianstanev (traian.stanev at autodesk.com)

New artifact details:
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- OS:Steps to Reproduce set to new value
  WMS request with TRANSPARENT=TRUE parameter.
- OS:Resolution Description set to new value
  Code fixed to keep track of bg color and set it on destination image in case stretch blit is required.
- OS:Keywords set to new value
  gd image copy resample transparent
- OS:Type set to new value
  Defect
- OS:Component set to new value
  Server
- OS:Status set to new value
  New
- OS:Platform set to new value
  ALL
- Artifact created
- os:Status Explanation set to new value
  The resampling call to GD fails to set correct background on destination image.
- OS:Subcomponent set to new value
  Rendering Service
- OS:Version set to new value
  1.0.0
- OS:Operating System set to new value
  All
- OS:Description set to new value
  WMS requests which require output image stretch (non-square pixel output) lose their transparent background.
- OS:Priority set to new value
  P3
- OS:Summary set to new value
  Transparent background for RenderMap doesn't work in case of non-square pixel output

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