[Mapserver-dev] Re: 3.7 and native image rendering support
Steve Lime
steve.lime at dnr.state.mn.us
Fri Feb 7 17:27:48 EST 2003
Currently a lite version requires libtiff anyway, and since you're distributing binaries it
doesn't seem that bad. Building GDAL from source may be a pain though. (Out of
curiosity does the default build support LZW TIFF or would that require a custom
build?)
My vote is for simplification...
Steve
>>> Frank Warmerdam <warmerdam at pobox.com> 02/07/03 04:01PM >>>
Steve Lime wrote:
> Frank: What would you think about loosing all native raster support in favor
> of OGR? The only obstacle I see is the EPPL7 support but perhaps that could
> be added to OGR. It's a pretty straight forward format I think. I'm just
> thinking that simplifying the configuration options, not to mention the code
> maintenance, is a good idea at this point.
Steve,
I think this makes sense from a maintenance point of view, but I am concerned
that it makes it impossible to built a light version of mapserver with
raster input support.
I am thinking we should move the EPPL7 format into GDAL and then blow away
all format support except for PNG and GIF done using GD (pseudocolored only),
with world files. Furthermore I think we should only use these drivers if
GDAL is not enabled, and we would need to better clarify the limitations
of the non-GDAL drivers.
In particular, I would like to get rid of the existing TIFF driver which
has some significant flaws, and often gets used instead of GDAL.
I have cc:ed this to the developers list to see if anyone else has an
opinion on the importance of a "light" option for MapServer.
Best regards,
--
---------------------------------------+--------------------------------------
I set the clouds in motion - turn up | Frank Warmerdam, warmerdam at pobox.com
light and sound - activate the windows | http://pobox.com/~warmerdam
and watch the world go round - Rush | Geospatial Programmer for Rent
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