INCLUDE capability added...
Fernando Simon
fsimon at UNIVALI.BR
Thu Jul 6 09:10:05 EDT 2006
Hi all,
It's a very good improvement for Mapfiles, but I have just a little
questions.
The "INCLUDE" will just accept full objects (layers, symbols,
legend) or can I use to append definitions, like:
LAYER
TYPE POINT
STATUS DEFAULT
INCLUDE "features_layer.lyr"
INCLUDE "class_layer.cls"
END
The "features_layer.lyr" is:
FEATURE
POINTS 10 10 40 20 300 300 400 10 10 400 END
END
And "class_layer.cls", is:
CLASS
NAME 'Church'
COLOR 0 0 0
SYMBOL 'square'
SIZE 7
STYLE
SYMBOL "square"
SIZE 5
COLOR 255 255 255
END
STYLE
SYMBOL "square"
SIZE 3
COLOR 0 0 255
END
END
Another question, can I use and include with another include inside?
Best regards.
Fernando Simon
Daniel Morissette wrote:
> Cool!
>
> This may not warrant a RFC, but could you please at least create a bug
> report to document the enhancement, when it was added, what the
> implications and limitations are, etc. (basically what you wrote in
> your email).
>
> Sorry to be a pain about this, but it's always easier to point users
> to bug reports or RFCs in release notes than having to tell them to
> dig through the list archives to find the information (that's assuming
> they are registered and able to reach the list archives).
>
> Daniel
>
> Steve Lime wrote:
>> Hi all: I sat down and actually read the Flex manual last night and
>> discovered a simple ability to support INCLUDEd files. It's
>> implemented within the lexer so doesn't impact any of the C source.
>> Only a basic implementation is in place but it seems to work nicely,
>> so now you can do stuff like:
>>
>> MAP
>> NAME 'include'
>> EXTENT 0 0 500 500
>> SIZE 250 250
>> INCLUDE "test_include_symbols.map"
>> INCLUDE "test_include_layer.map"
>> END
>>
>> where test_include_symbols.map contains:
>>
>> SYMBOL
>> NAME 'square'
>> TYPE VECTOR
>> FILLED TRUE
>> POINTS 0 0 0 1 1 1 1 0 0 0 END
>> END
>>
>> and test_include_layer.map contains:
>>
>> LAYER
>> TYPE POINT
>> STATUS DEFAULT
>> FEATURE
>> POINTS 10 10 40 20 300 300 400 10 10 400 END
>> END
>> CLASS
>> NAME 'Church'
>> COLOR 0 0 0
>> SYMBOL 'square'
>> SIZE 7
>> STYLE
>> SYMBOL "square"
>> SIZE 5
>> COLOR 255 255 255
>> END
>> STYLE
>> SYMBOL "square"
>> SIZE 3
>> COLOR 0 0 255
>> END
>> END
>> END
>>
>> I think this could be extended to non-filebased sources but this'll
>> do for now. Some caveats:
>>
>> - the filename must be double qouted for the moment
>> - I'm sure there will be some pathing issues
>> - I'm not sure everything (especially file handles) is being
>> cleaned up properly yet
>> - includes are never written when the mapObj is written to disk (I
>> don't think it's necessary or even possible to do so)
>>
>> Anyway, it was simple to add and will be simple to back out if
>> necessary. Figured it was worth testing since it is backwards
>> compatible.
>>
>> Steve
>>
>
>
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