[mapserver-dev] mapgd2 - raster support
Lime, Steve D (DNR)
Steve.Lime at state.mn.us
Wed Feb 24 12:55:59 EST 2010
I think the jury is still out on GD2 and rasters. I thought Thomas had talked about the raster drawing code potentially supporting
the rasterBufferObj AND a gdImagePtr by adding a gdImagePtr to the rasterBufferObj. He should weigh in with his thoughts though.
Feel free to muck in the GD2 code though, it's mostly a skeleton at this point.
Steve
-----Original Message-----
From: mapserver-dev-bounces at lists.osgeo.org [mailto:mapserver-dev-bounces at lists.osgeo.org] On Behalf Of Frank Warmerdam
Sent: Wednesday, February 24, 2010 11:17 AM
To: mapserver-dev
Subject: [mapserver-dev] mapgd2 - raster support
Steve / Thomas,
I've been reasonable successful implementing raster support for plugin
renderers that implement supports_pixel_buffer / getRasterBuffer(). Now
I'd like to implement support for renders that don't, and that instead offer
mergeRasterBuffer().
I assume that the GD2 renderer is intended to work this way right? If so,
do you have any objection to me implementing the mergeRasterBuffer() method
in mapgd2.c so I have something to test against? Alternatively, are there
other plugin drivers that work this way I could target? I imagine this could
be done with the cairo renders but after a brief look I'm a bit intimidated
trying to build cairo.
Best regards,
--
---------------------------------------+--------------------------------------
I set the clouds in motion - turn up | Frank Warmerdam, warmerdam at pobox.com
light and sound - activate the windows | http://pobox.com/~warmerdam
and watch the world go round - Rush | Geospatial Programmer for Rent
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