MapScript C# (MapServer 4.10): mapscriptPINVOKE problem on 64-bit platform.

Tamas Szekeres szekerest at GMAIL.COM
Fri Jan 26 07:47:26 PST 2007


Hi,

You should add -DUSE_GENERIC_MS_NINT to MS_CFLAGS in the nmake.opt file.

I would suppose to start by setting minimal dependencies at nmake.opt
first, and upon a successful compilation you can enable the required
features one by one.

Setting the gd support is compulsory so you might have to compile this
library first. It is highly suggested to set up minimal dependencies
at this library as well, and enable those dependencies one by one,
just after compiling the dependent libraries.

Best Regards,

Tamas



2007/1/25, Hong <ljfong at sdf.lonestar.org>:
> Ok, I tried to compile using "win64" mode by going through 'Visual Studio 2995
> x64 Win64 Command Prompt' but mapserver failed to compile. The error:
>
> D:\TGI\Developer\mapserver_4_10_build\mapserver-4.10.0>nmake /f Makefile.vc
>
> Microsoft (R) Program Maintenance Utility Version 8.00.50727.42
> Copyright (C) Microsoft Corporation.  All rights reserved.
>
>         cl /nologo /Ox /MD /W3  /EHsc -ID:\TGI\Developer\mapserver_4_10_build\ma
> pserver-4.10.0\..\gdwin32      -ID:\TGI\Developer\mapserver_4_10_build\mapserver
> -4.10.0\..\regex-0.12            -ID:\arcgis\arcsde/include      -DHAVE_STRING_H
>  -DREGEX_MALLOC -DNEED_STRCASECMP -DNEED_STRNCASECMP -DNEED_STRLCAT       -DUSE_
> GD_PNG -DUSE_GD_JPEG   -DUSE_GD_FT -DGD_HAS_GETBITMAPFONT -DGD_HAS_FTEX_XSHOW
> -DUSE_THREAD    -DIGNORE_MISSING_DATA   -DENABLE_STDERR_DEBUG  -DUSE_POINT_Z_M
>         -DUSE_GD_ANTIALIAS    -DUSE_SDE     -DWIN32 -D_WIN32 /c mapbits.c /Fomap
> bits.obj
> mapbits.c
> d:\tgi\developer\mapserver_4_10_build\mapserver-4.10.0\map.h(321) : error C4235:
>  nonstandard extension used : '_asm' keyword not supported on this architecture
> d:\tgi\developer\mapserver_4_10_build\mapserver-4.10.0\map.h(322) : error C2065:
>  'fld' : undeclared identifier
> d:\tgi\developer\mapserver_4_10_build\mapserver-4.10.0\map.h(322) : error C2146:
>  syntax error : missing ';' before identifier 'flt'
> d:\tgi\developer\mapserver_4_10_build\mapserver-4.10.0\map.h(323) : error C2146:
>  syntax error : missing ';' before identifier 'fistp'
> d:\tgi\developer\mapserver_4_10_build\mapserver-4.10.0\map.h(323) : error C2065:
>  'fistp' : undeclared identifier
> d:\tgi\developer\mapserver_4_10_build\mapserver-4.10.0\map.h(323) : error C2146:
>  syntax error : missing ';' before identifier 'intgr'
> d:\tgi\developer\mapserver_4_10_build\mapserver-4.10.0\map.h(324) : error C2143:
>  syntax error : missing ';' before '}'
> NMAKE : fatal error U1077: '"D:\Program Files (x86)\Microsoft Visual Studio 8\VC
> \BIN\amd64\cl.EXE"' : return code '0x2'
> Stop.
>
> Probably I need to get past this error first before considering other things.
>
> Thanks.
>
> On Thu, Jan 25, 2007 at 08:37:26PM +0100, Tamas Szekeres wrote:
> > Hi,
> >
> > You probably need to link against the 64 bit version of the
> > MSVCR80.DLL in this case.
> > The Visual Studio 8 Dependency Walker can display the 64 bit images as well.
> >
> > In order to produce 64 bit code you should set the proper environment
> > variables for your command prompt first. In your case opening the
> > 'Visual Studio 2005 x64 Win64 Command  Prompt' would be sufficient.
> > Alternatively you can look into C:\Program Files (x86)\Microsoft
> > Visual Studio 8\VC\vcvarsall.bat and find out a proper path to your
> > specific vcvars....bat to run.
> > Apparently, to execute your 64 bit code the dependent dll-s (eg.
> > proj.dll) might also be compiled as a 64 bit image.
> >
> > <mapscript C# specific>
> >
> > You should make sure your code is running against the proper version
> > of the .NET framework. For example you can use the SysInternals
> > Filemon to check whether the 64 bit or the 32 bit version has been
> > loaded. Sometimes, you might want to force the usage of a specific
> > framework by adding supportedRuntime to the app.config file, like:
> >
> > <configuration>
> > <startup>
> >  <supportedRuntime version="v2.0.50727" />
> > </startup>
> > </configuration>
> >
> > If you compile code to produce a Win32 image on a Win64 platform (By
> > using the Visual Studio 2005 Command Prompt for example) the default
> > options does not force to use the 32 bit version of the framework, and
> > your application will not run properly. Therefore you might want to
> > add '/platform:x86' to your csc command line when compiling the
> > mapscript libraries in this case. (the default option is
> > /platform:any)
> >
> > <end mapscript C# specific>
> >
> > In the future, I consider adding some further action to the csharp's
> > makefile.vc in order to handle these cases more smoothly.
> >
> > Best Regards,
> >
> > Tamas
> >
> >
> >
> > 2007/1/25, Hong <ljfong at sdf.lonestar.org>:
> > >Yep I know I need 64-bit DLLs. The MapServer I used was compiled from the
> > >source (buildkit) with very stripped down configurations, that was, no
> > >linkage
> > >to MySQL, PDF generation library, GEOS, and others, as they were
> > >irrelevant to
> > >what I needed.
> > >
> > >Looking at all the switches for cl.exe (visual c++ compiler), link.exe
> > >(visual
> > >c++ linker), and csc.exe (c# compiler), I did not notice any specific
> > >switch
> > >to produce 64-bit code. Since I compiled it using Visual Studio 2005
> > >installed
> > >and running on a 64-bit machine, I think the code produced should run on a
> > >64-bit machine. Apparently it is just not that simple. I'm starting to
> > >think
> > >it was either incorrect CRT library being loaded or the SWIG binary I used
> > >to
> > >produce the c# mapscript binding DLLs was not 64-bit. I'm still at loss
> > >however.
> > >
> > >Nope, I doubt it would make a difference to have AMD processor, after all
> > >AMD
> > >architecture is virtually the same as Intel one, as far as assembly
> > >instructions go. Unless the software has to interact with the processor
> > >directly and make use of processor specific assembly instructions in some
> > >way,
> > >which I don't think applies to MapServer, it should not matter.
> > >
> > >Hong.
> > >
> > >On Thu, Jan 25, 2007 at 10:34:21AM +0100, Tobias.Knoetzele at atosorigin.com
> > >wrote:
> > >> Hi,
> > >>
> > >> I don?t know much about C and the very special Error you had.
> > >> But I know that
> > >> - there are dependencies between the DLLs
> > >> - you need 64-Bit DLLs
> > >> - I didn?t manage to get the DLLs required as 64 Bit - one isn?t Open
> > >Source and the producer says it?s not available for 64Bit Windows.
> > >>
> > >> Maybe this helps you.
> > >>
> > >> If you say you?ve got all the DLLs as 64 Bit - then I?d love to have
> > >them. Do you know wether it makes a difference to have AMD Processors?
> > >>
> > >> These are the DLLs required:
> > >> ssleay32.dll
> > >> xerces-c_2_7.dll
> > >> zlib1.dll
> > >> bgd.dll
> > >> gdal13.dll
> > >> geos_c.dll
> > >> geotiff.dll
> > >> iconv.dll
> > >> libcurl.dll
> > >> libeay32.dll
> > >> libecwj2.dll
> > >> libmap.dll
> > >> libmysql.dll
> > >> libpq.dll
> > >> libtiff.dll
> > >> libxml2.dll
> > >> lti_dsdk_dll.dll
> > >> mapscript.dll
> > >> pdflib.dll
> > >> proj.dll
> > >>
> > >> Tobias
> > >>
> > >> -----Urspr?ngliche Nachricht-----
> > >> Von: UMN MapServer Users List [mailto:MAPSERVER-USERS at lists.umn.edu] Im
> > >Auftrag von Hong
> > >> Gesendet: Donnerstag, 25. Januar 2007 01:49
> > >> An: MAPSERVER-USERS at lists.umn.edu
> > >> Betreff: [UMN_MAPSERVER-USERS] MapScript C# (MapServer 4.10):
> > >mapscriptPINVOKE problem on 64-bit platform.
> > >>
> > >> Hi,
> > >>
> > >> I was trying to run mapserver compiled on a 64-bit Intel dual xeon
> > >processor machine running Windows Server 2003 R2 64-bit edition. On map
> > >object creation, the subroutine threw an exception "The type initializer
> > >for 'mapscriptPINVOKE'
> > >> threw an exception.". The stack trace was:
> > >>
> > >> at mapscriptPINVOKE.new_mapObj(String jarg1) at mapObj..ctor(String
> > >filename)
> > >>
> > >> I wrote a small test C++ application on the 64-bit machine that tried to
> > >create a map object by compiling and linking it to mapscript.lib and
> > >mapscript_i.lib. The application ended up with the error:
> > >>
> > >> Debug Assertion Failed!
> > >> Program: D:\TGI\Developer\MapServerTest\debug\MapServerTest.exe
> > >> File: dbgheap.c
> > >> Line: 1252
> > >>
> > >> Expression: _CrtIsValidHeapPointer(pUserData)
> > >>
> > >> So it looked like I was having problem with the CRT library on the
> > >64-bit machine. Looking at libmap.dll revealed that it depended on
> > >c:\windows\syswow64\MSVCRT.DLL (is this the correct CRT to load?)
> > >>
> > >> The compiler was MS Visual Studio 2005.
> > >>
> > >> The C++ test program itself:
> > >>
> > >> // MapServerTest.cpp : Defines the entry point for the console
> > >application.
> > >> //
> > >>
> > >> #include "stdafx.h"
> > >> #include <iostream>
> > >> #include "map.h"
> > >>
> > >>
> > >> int _tmain(int argc, _TCHAR* argv[])
> > >> {
> > >>       std::cout << "Hello World" << std::endl;
> > >>
> > >>       mapObj* p_mapObj = msNewMapObj();
> > >>
> > >>       return 0;
> > >> }
> > >>
> > >> At this point I'm stumped on where to proceed next and can use any
> > >help/suggestion.
> > >>
> > >> Hong
> > >>
> > >
>



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