[mapserver-users] Strategies for creating Google Map tiles...

Roger André randre at gmail.com
Thu Dec 4 08:51:12 PST 2008


Hi John,

I've had good success with Option 1, but I'm not sure I understand all of
the conditions you've mentioned.  I assume that you intend to display these
tiles in a Google Maps mashup when you're done?  If so, using  TileCache's
tilecache_seed.py would allow you to pre-generate the tiles using Mapserver
initially, and then display them in the map - without ever calling on
Mapserver again.  The major advantage I see to this method is that Mapserver
can aggregate all of the separate layers and display them in a common
projection.

Good luck,

Roger
--

On Thu, Dec 4, 2008 at 7:07 AM, John Jameson <jjmapping at gmail.com> wrote:

>
> I need to make tiles compatible with Google maps out of this mess.  The
> outcome needs to be the typical pyramid of tiles where each detailed zoom
> level has 4x the number of tiles than the level above.
>
> Here are the things I've considered strategy-wise:
>
> 1. Combine everything into a single map file and then let MapServer serve
> the tiles (through TileCache).  I can then go through the area of data I'm
> interested in and collect the tiles and save them.  The super advantage of
> this strategy is that I can test it by having it serve the tiles live.
> It'll be slower than having them pre-computed and that isn't ultimately
> acceptable because I'll need offline use of the tiles and won't have
> MapServer.  Still, it allows for great testing before the tile collection
> begins.  The disadvantage is that I fear I'll run out of space with
> hundreds
> of raster maps and another hundred shapefiles (each with 20-30 layers).  I
> fear I'd have to re-gen MapServer with all of the layers needed.  Back on
> the plus side, it seems like MapServer will "quilt" the maps together
> nicely.  This strategy has me scared about resource size and speed needed.
>
>
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