[mapserver-users] Symbol rendering performance (image x vector xfont)

thomas bonfort thomas.bonfort at gmail.com
Tue Oct 21 15:35:03 EDT 2008


Note that there's no caching in place for truetype/vector/ellipse
symbols with the agg renderer.
As always, there's no better way than to try out the different options
in your environment to see what suits your needs best, as there's no
single answer to your performance requirements (it will depend on the
complexity of your vector/truetype symbol, and the size of your
pixmaps). If you do some benchmarking on this, please post a summary
of your testcase and conclusions so others can benefit from them :)

cheers,
thomas

On Tue, Oct 21, 2008 at 21:03, Steve Lime <Steve.Lime at dnr.state.mn.us> wrote:
> There shouldn't be much of a difference although as always it depends.
> In the end all of them end up as
> images and there is caching in place for both vector and truetype
> symbols. You just pay the performance
> penalty for the initial rendering.
>
> Steve
>
>>>> On 10/21/2008 at 8:44 AM, in message
> <33fad6880810210644q7419c0fdp2ce2611ba4e1c0b9 at mail.gmail.com>, "Paul
> james"
> <pauljame at gmail.com> wrote:
>> Hello guys!
>> Íd like to know if exist significant performance differences between
> these
>> tree kinds of symbol : image(pixmap), vector and font(TRUETYPE)...
> Which one
>> is the best choose (performance)
>>
>> []́s
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