[mapserver-users] PNG Optimization
Yves Moisan
yves.moisan at boreal-is.com
Fri Dec 10 11:27:59 PST 2010
Hi Thomas,
Thanx for sharing this benchmark. I've tried optipng for fun and didn't
see much difference with a 27 KB Agg/png file (saved about 600 bytes
even with -o7). I'm eager to see compression post-processing strategies
that are worth it.
Cheers,
Yves
> Cedric,
> Mapserver currently doesn't support png options, although this
> souldn't be to difficult to add as a FORMATOPTION (at least for the
> non GD renderers).
> You should note that the quality of the compression you apply to pngs
> has a non trivial effect on the overall rendering time, so we can't
> just add maximum compression by default.
>
> ps: you can see the effect of png compression schemes (on throughput
> and image size) on this small benchmark I ran for mod-geacache. the
> use case is the on the fly merging of two 256x256 png tiles:
> http://mod-geocache.googlecode.com/svn-history/r69/trunk/static/benchmark.png
>
> regards,
> thomas
>
>
> 2010/12/10 Cédric MOULLET<cedric.moullet at gmail.com>:
>> Hi,
>> We are using MapServer to generate tiles and the following ouptut format is
>> used:
>>
>> OUTPUTFORMAT
>> NAME "pnga"
>> MIMETYPE "image/pnga"
>> DRIVER "AGG/PNG"
>> EXTENSION "png"
>> IMAGEMODE "RGBA"
>> TRANSPARENT TRUE
>> FORMATOPTION "INTERLACE=OFF"
>> END
>>
>> We observe that the size of the tiles can be reduced by a at least factor 2
>> if we use a tool like optipng.
>> Is it possible to configure MapServer in order to optimize the file output
>> (and for example use optipng) ? Or do you see another way to optimize the
>> image (I'd like to do that on the MapServer side in order to avoid a
>> postprocessing) ?
>> Thanks in advance for any hints.
>> Cédric
>>
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>>
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