[OpenLayers-Dev] Geometry editing
Tim Schaub
noreply at geocartic.com
Fri Jun 15 12:59:40 EDT 2007
Hey Jeff-
Jeff Yutzler wrote:
> About a month ago, Christopher Schmidt, Tim Schaub, and a few others
> talked to me about the emerging geometry editing tools in OL. I am
> currently using the point/line/polygon stuff from 2.4 in my own
> application. It is quite nice, but falls short of what we developed
> outside of OL a year ago. Here are the two main functionality gaps that
> we are interested in:
>
> * complex geometry support (multi-point, multi-line, multi-polygon,
> and inner ring). I see that this is supported in the geometry
> model itself, but not the editing tools. In my own work, I
> implemented this through a set of toolbars.
> * geometry editing. The move vertex stuff in
>
> http://dev.openlayers.org/sandbox/tschaub/feature/examples/modify-feature.html
>
> is nice, but to be complete, it needs to also be able to delete
> vertices, insert vertices before/after another vertex, and
> add/remove geometry parts. In my own work, I implemented this
> through popups on vertices.
>
The stuff I put together was written on a plane, is intended to be a
start, and should not be expected to be complete.
With the proposed fixed release schedule, I'm not very inclined to get
this pushed in to the trunk too early. I'd like to have a rich set of
tools put together before we get locked in to any API.
If it works for others, I'll get my feature sandbox up to speed with the
trunk, and anybody who is interested can work in there. Perhaps it
would also make sense to make a dedicated sandbox for feature editing.
I have a clear picture of how this work should be organized, so I'd like
to be involved with how it progresses.
> I could not get much of a feel from TRAC what work, if any, is being
> planned in these areas. If someone else is currently working on this
> stuff, I would be willing to collaborate. If not, well, I'll just start
> messing around and see what I can come up with.
>
I'm "currently" working on this - though the time I spend on specific
features depends on the projects (funding) I can find that requires them.
Tim
More information about the Dev
mailing list