[OpenLayers-Trac] Re: [OpenLayers] #3272: Handler.Path: It is not
possible to draw accurately
OpenLayers
trac-20090302 at openlayers.org
Wed Apr 27 13:54:36 EDT 2011
#3272: Handler.Path: It is not possible to draw accurately
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Reporter: jorix | Owner: tschaub
Type: bug | Status: new
Priority: critical | Milestone: 2.11 Release
Component: Handler.Path | Version: SVN
Keywords: | State: Needs More Work
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Comment(by jorix):
Replying to [comment:9 erilem]:
> With the current code we have a tolerance not to draw a second point
when a second touch occurs at the same location as the first point. My
patch removes this code, which is a problem I think. Okay, Needs More
Work. (This issue isn't related to the one reported by jorix.)
>
> jorix, in the mean time it'd be great if you could investigate the
"finalize geometry" issue in your Android device.
Using '''A0''' I think I've seen what happened. This morning (before the
changes in the sandbox, at 10h) I tried two android 2.2 and 2.2.1 but with
faster processor, everything was fine. This afternoon using A0 (locally)
and changing the timer '''300 to 1200''' with the HTC Magic (slow
processor) also works (and 300 not). It seems therefore that the browser
is taking up painting a new point of the first "up" longer than the
duration of the timer.
Using '''B0''' drawings end in an acceptable manner using 300.
> Do you also have the problem when adding points?
Using '''A0''' I had no problems, either yesterday or today.
Using '''B0''' I can not put points near the bottom with Android (both
using the HTC Magic, or using the Android X86 on VirtualBox)
Sorry now I have more time, tomorrow I can continue to do more testing.
--
Ticket URL: <http://trac.openlayers.org/ticket/3272#comment:11>
OpenLayers <http://openlayers.org/>
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