[OpenLayers-Users] Tuning Open Layers

Joanne Cook j.cook at oxfordarch.co.uk
Mon Jul 23 06:28:54 EDT 2007


Hi Eric,

Thanks for bringing the compressed version to my attention. I've ran ./build_py (the readme file talks about build.sh so I assume it's a little out of date), and have a new OpenLayers.js, but when I try and use it the graphics on the map seem to have got lost. It seems to be looking for the img folder in the root directory of my web server rather than in OpenLayers/img. 

Now, I could copy the img folder to where it's expecting to find it, but is there a simple code fix to address this issue?

(It does seem to be quicker though, which is fantastic!)

Thanks again

Jo

-----------------------------------------------------
Joanne Cook
Information Systems Coordinator
Oxford Archaeology (North)
01524 541000
http://thehumanjourney.net

----- Original Message -----
From: "Eric Lemoine" <eric.c2c at gmail.com>
To: "Joanne Cook" <j.cook at oxfordarch.co.uk>
Cc: users at openlayers.org
Sent: 22 July 2007 23:09:49 o'clock (GMT) Europe/London
Subject: Re: [OpenLayers-Users] Tuning Open Layers



Hi

One thing: you don't seem to be using the compressed OpenLayers
library. I'd recommend looking into directory "build" and learn how to
build a compressed and specialized library.

--
Eric


 


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