[OpenLayers-Users] compressed and/or binary GML to make the
client side happy
darrepac
pascal.darre at laposte.net
Tue Oct 28 18:12:35 EDT 2008
thanks for this information and recommendation.
Is there no way without going into geoserver?
If parsing is not the problem, if I set correctly the bounded box of each
feature, OL is smart enough to only threat the ones which are visible (and
ignore the rest?)?
Christopher Schmidt-4 wrote:
>
> On Tue, Oct 28, 2008 at 02:17:06PM -0700, darrepac wrote:
>> XML is not the most efficient method to transmit data and, on the client
>> side, when the application try to open the GML, it slows down heavily the
>> machine and it takes age to render.
>
> The parsing of the GML is unlikely to be the majority of the time here.
> Keep in mind that all of that GML is parsed, and then turned right back
> into XML to display in your browser (SVG is XML-based). In addition, the
> way that OpenLayers works is to constantly update the DOM to change the
> properties of that XML.
>
> In general, you can't display more than about 50 (IE) - 150 (FF2) - 500
> (FF3/Safari3) vectors at once in a browser. Any more than that, and you
> run into the rendering slowness that you're seeing.
>
>> I was thinking to compress or at least put in binary the GML file to be
>> more
>> efficient.
>
> This would be significantly less efficient, since Javascript doesn't
> have any real way to interact with binary data.
>
> If you want to try a more efficient transfer format, I recommend
> GeoJSON, which transfers in a format which is very lcose to the
> browser's internal representation. However, with 4000 features, you're
> still going to be completely screwed on performance. You really need to
> look into rendering your data with a server: I recommend GeoServer at
> this point for beginners, because it's relatively easy to get started
> with.
>
> If you only need to show a few features at a time -- say, you don't mind
> limiting yourself to 200 -- you could put the data behind GeoSErver or
> some other WFS server, and serve with a maxfeatures setting. This would
> limit the number of features displayed at once, and you can generally
> choose the ordering (so you display highest population areas first, for
> example). This would let you maintain your use of vectors, but limit the
> performance headaches, with a "zoom in for more info" (to limit the area
> of the map further, and therefore request fewer features).
>
> Best of luck,
> --
> Christopher Schmidt
> MetaCarta
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>
>
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