[OpenLayers-Users] Trying to draw a box on a map,
and get the coordinates back.
J. Cliff Dyer
jcd at sdf.lonestar.org
Fri Nov 13 13:17:19 EST 2009
Thanks. That's definitely a cleaner setup, but it didn't really solve
the problem I was having. Before the box would look like it was being
drawn properly, but then the persistent copy would be vertically offset.
Now it's offset from the time I start drawing. Which is an improvement,
because at least it will be easier for users to draw the box they want.
Here's a screenshot to show what I mean:
http://imgur.com/5cJ4H
The Box was drawn exactly from Cape Fear to Cape Hatteras, marked with
little black dots on the screenshot. However, the box itself starts
drawing a bit above the location of the cursor. It seems the further I
get from the top of the display, the further displaced the box is. It
is impossible to get closer than ~2cm from the bottom of the map. There
also seems to be a very slight horizontal displacement.
Any thoughts on what might cause this displacement? At this point, no
transformation is being done--at least not in any of my code.
Cheers,
Cliff
On Fri, 2009-11-13 at 09:58 -0700, Scott Lewis wrote:
> I did something like this using one of the examples on the OpenLayers
> site, modified slightly. Here's what I used:
>
> boxControl = new OpenLayers.Control();
> OpenLayers.Util.extend(boxControl, {
> draw: function() {
> this.box = new OpenLayers.Handler.RegularPolygon(boxControl,
> {"done": this.notice}, {sides:4, irregular:true, persist:true});
> this.box.activate();
> },
>
> notice: function(geom) {
> // whatever you want it to do after the box has been drawn
> }
> });
>
> // then add the boxControl to the map
>
> This works pretty nicely. Note that "geom" will be in the same
> projection as the map, so if you want the output to be in another
> projection (like a latitude/longitude display) you will have to go
> through the geometry and transform the points. Also, you may have to go
> through the geometry to determine which point is which (it doesn't
> always start with the upper-left corner, and it's not always clockwise
> or counter-clockwise). If interested, I can post some of the functions
> I do for that.
>
> I hope this helps,
>
> Scott Lewis
> NSIDC
>
> J. Cliff Dyer wrote:
> > I'm trying to draw a box on a map, have it persist until another box
> > gets drawn, and submit the coordinates of the box to a form. I'm doing
> > this to allow the user to search for objects within a given area.
> >
> > I'm doing this by using an OpenLayers.Handler.Box tool in a custom
> > OpenLayers.Control, which then uses to the "done" callback of the draw
> > method to create (or recreate) an OpenLayers.Feature.Vector and populate
> > (or repopulate) a search form.
> >
> > My immediate problem is that the persistent box is not in quite the same
> > location as the box the user just drew. I suspect this has something to
> > do with projections, but since I never explicitly set projections, I'm
> > not sure where the error sneaked in.
> >
> > More generally, I'm not sure I'm taking the optimal route from the
> > bounds passed to the callback to the Vector feature. Currently, I do
> > the following:
> >
> > 1) Take the incoming OpenLayers.Bounds object,
> > 2) Get an OpenLayers.Pixel from the the corners
> > 3) Get the coordinates of each pixel using map.getLonLatFromPixel
> > 4) Create a new OpenLayers.Bounds
> > 5) Extend it to my new coordinates
> > 6) Convert it to a geometry
> > 7) Convert it to an OpenLayers.Feature.Vector
> >
> > Then I take the coordinates from step 3) and populate a form with them,
> > which I then submit to my application server side.
> >
> > The code for this is pasted here: http://pastebin.com/m300c24a5
> >
> > Any pointers on how to do this more cleanly would be much appreciated.
> >
> > Cheers,
> > Cliff
> >
> >
> >
> > _______________________________________________
> > Users mailing list
> > Users at openlayers.org
> > http://openlayers.org/mailman/listinfo/users
>
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