[pdal-commits] [PDAL/PDAL] baed7b: Add farthest point sampling (FPS) filter (#2762)
chambbj
noreply at github.com
Wed Sep 25 10:25:07 PDT 2019
Branch: refs/heads/master
Home: https://github.com/PDAL/PDAL
Commit: baed7b8096633a04c5f8bb79ce0ec61d442321fc
https://github.com/PDAL/PDAL/commit/baed7b8096633a04c5f8bb79ce0ec61d442321fc
Author: chambbj <brad.chambers at gmail.com>
Date: 2019-09-25 (Wed, 25 Sep 2019)
Changed paths:
A doc/stages/filters.farthestpointsampling.rst
M doc/stages/filters.rst
A filters/FarthestPointSamplingFilter.cpp
A filters/FarthestPointSamplingFilter.hpp
Log Message:
-----------
Add farthest point sampling (FPS) filter (#2762)
* Add farthest point sampling (FPS) filter
- Similar characteristics to Poisson filtering
- Allows user to specify an exact number of points for the output
- This is a greedy, brute force approach to FPS, and will not scale well to
large point clouds
* Use build3dIndex()
* Add link to farthest point sampling doc in filters.rst
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