[pgrouting-dev] Fixes for Bidirectional code just checked in
Stephen Woodbridge
woodbri at swoodbridge.com
Wed Jun 5 07:15:16 PDT 2013
Alec,
Yes, that is the change I made also. I thought I merged that into the
develop, but maybe a missed some of them.
I will look at this again and make sure that is added in branch
"develop" which is the current active development branch.
Thank you,
-Steve
On 6/5/2013 10:13 AM, Alec Gosse wrote:
> It would seem that it was simply running out of memory due to giant
> default vector resize requests. Adding
> m_vecEdgeVector.reserve(edge_count); before the loop calling
> addEdge(..) in the construct_graph function seems to do the trick.
> Probably best to do m_vecNodeVector.reserve(maxNode) as well, just
> for good measure;
>
> I recall seeing something similar to this discussed, but perhaps it
> was somewhere else in the code.
>
> Alec
>
>
>
>
> On Jun 4, 2013, at 4:34 PM, Stephen Woodbridge
> <woodbri at swoodbridge.com> wrote:
>
>> On 6/4/2013 3:53 PM, Alec Gosse wrote:
>>> Hello,
>>>
>>> I've just pulled from the develop branch and built fresh and I'm
>>> getting a server crash from pgr_bdastar. If I run exactly the
>>> same thing using pgr_astar, it works. This is using postgres
>>> 9.2.4 and postgis 2.0.3 from Homebrew on Mac 10.8.3
>>
>> I'm using pg9.2.4 and postgis 2.0.x or 2.1.0beta3dev and I fixed
>> these issues I thought. Evidently not.
>>
>>> I'm still working on a bulk routing function using bdastar, but
>>> just realized that the regular version was crashing without my
>>> modifications. I'm happy to try to track this down, but have
>>> little knowledge of how to debug within postgresql. Any pointers
>>> would be appreciated.
>>
>> OK, start by uncommenting #define DEBUG 1 in both the C and C++
>> code. Then add more DBG('I got here message\n"). In the C++ code
>> these messages get written to a file '/tmp/sew-debug' and you can
>> do a tail -f on that in another window to see your progress.
>>
>> This is likely a issue in the C++ code but it may also be something
>> systemic about the way we are integrating code. If you build your
>> own postgresql you might want to rebuild it with --enable-cassert
>> option to configure which will put the database backend into a more
>> rigorous memory check mode.
>>
>> That is a start, I would be appy to help more if I can.
>>
>> Thanks, -Steve
>>
>>> Best, Alec
>>>
>>>
>>>
>>>
>>> On Jun 1, 2013, at 2:13 PM, Stephen Woodbridge
>>> <woodbri at swoodbridge.com> wrote:
>>>
>>>> Hi all,
>>>>
>>>> I think I have just submitted changes to the bidirectional
>>>> dijkstra and astar routines the resolve the server crashes we
>>>> were seeing. This closes on major outstanding bug against 2.0.
>>>>
>>>> Razequl,
>>>>
>>>> I made two simple changes to your code BiDirDijkstra.cpp and
>>>> the astar version:
>>>>
>>>> 1. in BiDirDijkstra::initall I add:
>>>> m_vecNodeVector.reserve(maxNode + 1);
>>>>
>>>> 2. in BiDirDijkstra::bidir_dijkstra I move the call to
>>>> initall(maxNode); to before construct_graph(edges, edge_count,
>>>> maxNode);
>>>>
>>>> This does two major things:
>>>>
>>>> 1. std::vector doubles the size of the array every time it
>>>> needs to increase its size and then needs to copy the old data
>>>> to the new area.
>>>>
>>>> 2. reserve() pre allocates all the memory we need once, which
>>>> avoid realloc memory fragmentation and avoids the copy each
>>>> time it reallocs so this improves performance.
>>>>
>>>> Anytime you know how much space you are going to need you
>>>> should reserve it up front.
>>>>
>>>> So things look good for now.
>>>>
>>>> Thanks, -Steve _______________________________________________
>>>> pgrouting-dev mailing list pgrouting-dev at lists.osgeo.org
>>>> http://lists.osgeo.org/mailman/listinfo/pgrouting-dev
>>>
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>>
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