[postgis-devel] More Cascade Union Adventures
Obe, Regina
robe.dnd at cityofboston.gov
Wed Aug 13 10:53:42 PDT 2008
Thanks Webb,
Unfortunately I'm not sure how to figure out the array size as the aggregate is forming - since it doesn't seem I can get a count while its counting.
On the bright-side for most use cases, I don't think the penalty is that bad. This was a test with I think 30,000 small polygons so in most cases rare.
For example running my same exercise on Massachusetts towns which has 351 records total - these are the results I get. These are fairly large polygons but only 351 cycles vs. the 30,000 small polys (30,000 cycles) I was testing earlier. to me 52 secs vs. 56 secs is not that much to cry about. Still way better than 585,482 ms of the default ST_Union.
In this case JTS wins by quite a margin - and finishes in 16 secs. I presume because there is no way to optimize for the fact that Geos just doesn't deal with large memory as well as JTS and also I am not taking into consideration the size of the polys. So large polys JTS I'm guessing will win unless I take into consideration the area of each poly starting out which may add more overhead than it is worth.
--351 records
--52,983 ~ 52 secs
SELECT st_unitecascade_garray_sort(ARRAY(SELECT the_geom from towns))
--56,748 ms ~ 56 secs
SELECT ST_CascadeUnion(the_geom)
FROM towns
--585,482 ms. - 10 minutes
SELECT ST_Union(the_geom)
FROM towns
Open Jump JTS 1.9.0 - 16 secs
Thanks,
Regina
-----Original Message-----
From: postgis-devel-bounces at postgis.refractions.net on behalf of Webb Sprague
Sent: Wed 8/13/2008 12:59 PM
To: PostGIS Development Discussion
Subject: Re: [postgis-devel] More Cascade Union Adventures
, but evidentally the array accum calls give a major
>> penalty.
I can't add much to this discussion, but if you know how large your
array will be, there is now an operation to preallocate it (array_fill
or some such). Should be google-able.
-W
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