[OSRS-PROJ] One more help, please...
Paul Selormey
paul at toolscenter.org
Mon Jun 10 08:55:01 PDT 2002
Hello Frank,
> I see I neglected to explain why this was a concern to me. There are
> platforms for which a long is smaller than a pointer, and so they can't
> always be cast back and forth freely.
I see. Me no think that far :(
> Hmm, actually now that I think of it, it was only function pointers on
> some of the new 64bit systems that were actually 128 bits long. Anyways,
> I would encourage keeping pointers as pointers to reduce future possible
> compatibility problems.
That is right. I was using 64-bit Alpha processor machine at school running
32-bit WinNT!
> Hmm. Actually, I think anonymous structures is the wrong way to describe
this.
> I really mean nested structure definitions within a union, something like
this:
>
> typedef struct {
> ...
> union {
> struct {
> double central_meridian;
> double scale_factor;
> } tmerc;
> struct {
> int grid_zone;
> } nzgrid;
> } u;
> } PJ;
>
This seems to be the most elegant solution. We might also pull the static
decription text into the structures to avoid the thread issue raised.
However, I did a quick search for projections using the extra parameters
and got over 30 different projections.
The union could be very large. Is it okay?
> So that a value would be reference as pj->u.nzgrid.grid_zone for instance.
> Ideally the union could remain unnamed, but I don't know if this is
portable.
No, this was not the form causing the problem. The Windows headers have
dummy name
for the unions.
Best regards,
Paul.
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