[QGIS Commit] r11167 -
branches/symbology-ng-branch/src/gui/symbology-ng
svn_qgis at osgeo.org
svn_qgis at osgeo.org
Fri Jul 24 08:26:35 EDT 2009
Author: wonder
Date: 2009-07-24 08:26:35 -0400 (Fri, 24 Jul 2009)
New Revision: 11167
Modified:
branches/symbology-ng-branch/src/gui/symbology-ng/qgsrendererv2propertiesdialog.cpp
branches/symbology-ng-branch/src/gui/symbology-ng/qgssymbollevelsv2dialog.cpp
branches/symbology-ng-branch/src/gui/symbology-ng/qgssymbollevelsv2dialog.h
Log:
Fixed modification of rendering pass in symbol levels dialog, fixed crash when using apply in vector layer props dialog.
Modified: branches/symbology-ng-branch/src/gui/symbology-ng/qgsrendererv2propertiesdialog.cpp
===================================================================
--- branches/symbology-ng-branch/src/gui/symbology-ng/qgsrendererv2propertiesdialog.cpp 2009-07-24 11:22:42 UTC (rev 11166)
+++ branches/symbology-ng-branch/src/gui/symbology-ng/qgsrendererv2propertiesdialog.cpp 2009-07-24 12:26:35 UTC (rev 11167)
@@ -109,8 +109,8 @@
void QgsRendererV2PropertiesDialog::apply()
{
- mLayer->setRendererV2(mRenderer);
- mRenderer = NULL;
+ // use clone of our temporary renderer
+ mLayer->setRendererV2( mRenderer->clone() );
}
void QgsRendererV2PropertiesDialog::onOK()
Modified: branches/symbology-ng-branch/src/gui/symbology-ng/qgssymbollevelsv2dialog.cpp
===================================================================
--- branches/symbology-ng-branch/src/gui/symbology-ng/qgssymbollevelsv2dialog.cpp 2009-07-24 11:22:42 UTC (rev 11166)
+++ branches/symbology-ng-branch/src/gui/symbology-ng/qgssymbollevelsv2dialog.cpp 2009-07-24 12:26:35 UTC (rev 11167)
@@ -47,6 +47,8 @@
setDefaultLevels();
populateTable();
+
+ connect(tableLevels, SIGNAL(cellChanged(int,int)), this, SLOT(renderingPassChanged(int,int)));
}
void QgsSymbolLevelsV2Dialog::populateTable()
@@ -94,3 +96,13 @@
{
return chkEnable->isChecked();
}
+
+void QgsSymbolLevelsV2Dialog::renderingPassChanged(int row, int column)
+{
+ if (row < 0 || row >= mSymbols.count())
+ return;
+ QgsSymbolV2* sym = mSymbols[row];
+ if (column < 0 || column >= sym->symbolLayerCount())
+ return;
+ sym->symbolLayer(column)->setRenderingPass( tableLevels->item(row, column)->text().toInt() );
+}
Modified: branches/symbology-ng-branch/src/gui/symbology-ng/qgssymbollevelsv2dialog.h
===================================================================
--- branches/symbology-ng-branch/src/gui/symbology-ng/qgssymbollevelsv2dialog.h 2009-07-24 11:22:42 UTC (rev 11166)
+++ branches/symbology-ng-branch/src/gui/symbology-ng/qgssymbollevelsv2dialog.h 2009-07-24 12:26:35 UTC (rev 11167)
@@ -20,6 +20,8 @@
public slots:
void updateUi();
+ void renderingPassChanged( int row, int column );
+
protected:
void populateTable();
void setDefaultLevels();
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