AW: [Qgis-developer] Raster rendering difference tracked down
Hugentobler Marco
marco.hugentobler at karto.baug.ethz.ch
Mon Jul 14 11:10:02 EDT 2008
Hi Peter,
Ok, looks like it is an issue introduced by me. I will investigate.
The raster scale factor for rendering should always be 1.0 in the main map canvas (it is different only for map composer).
Regards,
Marco
-----Ursprüngliche Nachricht-----
Von: qgis-developer-bounces at lists.osgeo.org im Auftrag von Peter Ersts
Gesendet: Mo 14.07.2008 16:47
An: QGIS Developer Mailing List
Betreff: [Qgis-developer] Raster rendering difference tracked down
Tim and Marco,
Here is a little update. I have tracked down the difference in rendering
behavior, which is causing the two units tests to fail, to revision
8440. This was the merge into the trunk of the Render Context Branch.
More specifically, I believe the difference has to do with the scale
factors that are being computed in QgsMapRender.cpp.
As it is right now, I will say the test results for the landsat_basic
looks like it has artifacts compared to the expected result in the area
being marked as different. However, when you load the original raster
data for the landsat_basic test and 'Zoom to best scale' the displayed
result does not exhibit any artifacts. So I think the next logical place
to start digging around is the QgsMapRender->setExtent() and looking
more at the scale factors, unless anyone has other ideas.
-pete
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