[Qgis-developer] Re: composer redesign branch
Marco Hugentobler
marco.hugentobler at karto.baug.ethz.ch
Tue Mar 4 10:01:23 EST 2008
Am Dienstag 04 März 2008 02:06:49 schrieb Martin Dobias:
> On Mon, Mar 3, 2008 at 5:45 PM, Marco Hugentobler
>
> <marco.hugentobler at karto.baug.ethz.ch> wrote:
> > So my suggestion is to have the rendering context somehow like this:
> >
> > class QgsMapRenderContext
> > {
> > QgsMapToPixel mMapToPixel;
> > QgsCoordinateTransform mCoordTransform;
> > QgsRect mExtent;
> > bool drawEditingInformation;
> > bool mRenderingStopped;
> > double mResolutionRatio;
> > };
>
> Yes, something like that should do it...
> We should also include a member like "force vector output" which will
> tell to renderer whether it can use just a rendered pixmap of a symbol
> or whether it should render the symbol directly - this is where map
> composer is failing.
A possibility would be to force vector output if mResolution is != 1.0. But
it may be better to make that explicitly and not depending on resolution as
you suggest.
>
> > The resolution ratio is usually 1, except when drawing to a different
> > paint device (like QPrinter). I hope it will allow to consider for
> > different line width / symbol sizes on these output devices.
>
> When looking at QgsVectorLayer::draw(), there's symbolScale and
> widthScale... are both of them covered by mResolutionRatio?
I'm not sure. In principle, one should be enough for symbol and width scaling
as both are dependent on resolutions.
So I'm waiting a few days for any further input or objections, then I'm going
to create the branch.
cheers,
Marco
--
Dr. Marco Hugentobler
Institute of Cartography
ETH Zurich
Technical Advisor QGIS Project Steering Committee
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