[Qgis-developer] build qgis-grass plugin on Windows
godofredo contreras
frdcn at hotmail.com
Wed Mar 18 14:14:10 EDT 2009
Hi Giovanny:
You can use the libs and includes bundled with osgeo4w to build qgis and
grass plugin.
Using osgeo4w do the following:
install grass from desktop category
install grass-devel-vc from libs (be sure is the same version that grass )
install gdal from libs
install geos from libs
install sqlite from libs
install proj from libs
install xpat from libs
install gsl from libs
create the environment variable LIB_DIR pointing to c:/osgeo4w and run
cmakesetup, after that set GRASS_PREFIX to the grass instalation directory
(something like c:/osgeo4w/apps/grass/gras-6.4.0R3)
And thats all, start compiling with visual studio or nmake
Hope this helps
Regards
Godofredo Contreras
Date: Wed, 18 Mar 2009 17:42:13 +0100
From: giohappy at gmail.com
To: qgis-developer at lists.osgeo.org
Subject: [Qgis-developer] build qgis-grass plugin on Windows
Hi. I'm going on with my battle to compile qgis+grass on windows vista... very frustrating!
I've almost finished to compile grass under mingw, as AFAIK it's the only way to do it. Am I wrong?
I've built its various dependencies (like GDAL, proj, libtiff, freetype, etc.) under ingw too.
Now, what to do with QGIS? I know it should be compiled with MSVC, at least it's the way choosen for OSGeo4W stack. So I should rebuild GDAL, and all the rest of the stuff, with MSVC? And, at the end, how to build the grass-qgis plugin? Isn't it a problem having compiled the various parts with different systems?
Ok, I admit, I'm a bit confused working on Windos. Linux is more linear to me! :)
Giovanni
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