[Qgis-developer] QGIS Source Compile and Plugin Development

Richard Duivenvoorde rdmailings at duif.net
Sun Feb 13 06:17:43 EST 2011


maaza mekuria wrote:
> Anyone knows or has documentation to help me progress with the plugin 
> development?
> 
> Here is my status.
> 
> I use windows XP and Visual C++ Express 2008. I have a working copy of a 
> build that I was able to compile QGIS. I tried inserting a project and 
> making a plugin from scratch, and I find it needs a lot of other 
> libraries. I then tried copying an existing plugin and tried to modify 
> it, and it seems there are too many files that are needed to compile 
> plugin and it just keeps giving error message after another. Do we have 
> a minimum number set of headers/libraries/files that are required to 
> compile a plugin?
> 
> Is there any guide for the windows platform on plugin development?
> I have looked at the Linux plugin sample given in the introduction 
> developer document and have tried to follow it in Windows and I have not 
> been able to compile the plugin.

If you want to develop a python(!) plugin you do not need to compile QGIS.

You can install a stable qgis-version on you machine, and if you see the 
  python console in the Plugins menu, you have all the tools to write a 
plugin (without it's own dialog though).

Please read http://www.qgis.org/wiki/Writing_Python_Plugins (see the 
Windows remarks at the bottom and use one of the 'generate myfirst 
plugin pages').

IF you want to have your own dialogs, you will need to install QT and 
it's python bindings, because using QT-developer you can then generate 
the neccesary .ui files for you dialogs.

Regards,

Richard Duivenvoorde


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