[Qgis-developer] [plugins] refreshing canvas
Alexia Mondot
alexia.mondot at free.fr
Tue Nov 25 15:46:55 PST 2014
I've tried to add the canvas.repaint() with my canvas.refresh(), and it
seems to work !
Thanks !
Alexia
On 25/11/2014 00:37, Nathan Woodrow wrote:
> Hey,
>
> I suspect you are running into this
> http://gis.stackexchange.com/questions/87841/why-qgsmapcanvas-only-appear-after-lost-focus
>
>
> Here is a "fix" http://gis.stackexchange.com/a/92734/97
>
> - Nathan
>
> On Tue Nov 25 2014 at 9:34:14 AM Alexia Mondot <alexia.mondot at free.fr
> <mailto:alexia.mondot at free.fr>> wrote:
>
> Thanks for your answer.
>
> Actually, I wonder if my refresh problem is not only on QGIS 2.2.
> I believe I had not reproduce this behaviour on QGIS 2.4 and 2.6.
> And I didn't know about the bug.
> I have these two points to analyse.
>
> The multithread rendering was available in QGIS 2.2 ??
>
> I'm going to work on the two previous points.
>
> Thanks again,
> Alexia
>
>
>
> On 24/11/2014 23:52, Luigi Pirelli wrote:
>> could be related with this?
>>
>> https://hub.qgis.org/issues/9799
>>
>> check OTF reprojection combination
>>
>> regards, Luigi Pirelli
>>
>> On 24 November 2014 at 23:49, Luigi Pirelli<luipir at gmail.com> <mailto:luipir at gmail.com> wrote:
>>> may you also test with the last 2.6version?
>>>
>>> regards, Luigi Pirelli
>>>
>>> On 24 November 2014 at 01:16, Alexia Mondot<alexia at mondot.fr> <mailto:alexia at mondot.fr> wrote:
>>>> Hi all,
>>>>
>>>> I have a plugin using a customized version of Dockable Mirror Map.
>>>> I use it to display each processing result in a new view.
>>>>
>>>> I get a strange behaviour with my plugin :
>>>> Some times, the canvas stays white. A scroll in it is fine to reload it and
>>>> my image is displayed.
>>>> I get this problem since the beginning of the development on QIGS 2.2. It is
>>>> for me a "random" problem, because I can't say why I get these white canvas.
>>>> But, when I get it I save the projet with the white view, and when reloaded,
>>>> the canvas is still white.
>>>>
>>>> I've played with canvas.refresh(), canvas renderer flags and even with
>>>> canvas.freeze().
>>>> I can't understand the behaviour I get, maybe I have a wrong usage of the
>>>> properties above.
>>>> I also thought about triggerRepaint()...
>>>>
>>>> Thanks by advance,
>>>> Alexia
>>>>
>>>>
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