[Qgis-developer] QGIS setup with Qt 5 on mac
Nyall Dawson
nyall.dawson at gmail.com
Fri Dec 30 19:31:46 PST 2016
On 1 December 2016 at 10:32, Larry Shaffer <larrys at dakotacarto.com> wrote:
> Hi,
>
> Another update. I have crafted a 'qgis3-dev' Homebrew formula:
> https://github.com/qgis/homebrew-qgisdev/blob/master/Formula/qgis3-dev.rb
>
> See README for basics on building the formula:
> https://github.com/qgis/homebrew-qgisdev
>
> For those devs/testers with a ready-to-go Homebrew setup:
> `brew tap qgis/qgisdev`
> `brew info qgis3-dev` (to review options)
> `brew install -dv qgis3-dev <extra options>` (though try without options
> first)
I'm having trouble installing using this tap. If I run brew install
-db qgis3-dev I get the error:
qgis3-dev: Compilation can fail if these formulae are installed and linked:
Unlink with `brew unlink qt` or remove with `brew uninstall qt`
Error: An unsatisfied requirement failed this build.
If I then "brew unlink qt" and attempt to reinstall I get the error:
Error: You must `brew link qt5` before qgis/qgisdev/qgis3-dev can be installed
Any ideas what's going on here?
Nyall
>
> Takes ~ 18-20 mins to build on a newer Mac with 8 cores. There is a long
> pause when compiling src/core/qgsxmlutils.cpp (not sure why it happens only
> for a Homebrew formula).
>
> Note: there are definitely macOS-related bugs in the resultant QGIS.app.
> Please report them as QGIS bugs, unless you think it is related to the
> formula, then report on github tracker for homebrew-qgisdev repo.
>
> If you have the time, please test this and contribute however you can.
> Thanks!
>
> I am working on a 'qgis3-travis' formula, specific for use in main QGIS
> source tree Travis CI testing. Also working on an updated tutorial for using
> Qt Creator 4.1, etc. to develop on QGIS source based upon these formulae
> Homebrew dependencies (much easier now).
>
> Regards,
>
> Larry Shaffer
> Dakota Cartography
> Black Hills, South Dakota
>
> On Thu, Nov 17, 2016 at 6:55 PM, Larry Shaffer <larrys at dakotacarto.com>
> wrote:
>>
>> Hi,
>>
>> Quick update. Success! I've finally built QGIS 3 master branch off of
>> unmodified Homebrew dependencies, though had to edit several bits of source
>> code and pull some hair out.
>>
>> QGIS version: 2.99.0-Master
>> QGIS code revision: 6727ea7
>> Compiled against: Qt 5.7.0
>> Running against Qt: 5.7.0
>> Compiled against GDAL/OGR: 2.1.2
>> Running against GDAL/OGR: 2.1.2
>> Compiled against GEOS: 3.5.0-CAPI-1.9.0
>> Running against GEOS: 3.5.0-CAPI-1.9.0 r4084
>> PostgreSQL Client Version: 9.6.1
>> SpatiaLite Version: 4.3.0a
>> QWT Version: 6.1.3
>> PROJ.4 Version: 493
>> QScintilla2 Version: 2.9.3
>> This copy of QGIS writes debugging output.
>>
>> and Python 3.5.2.
>>
>> http://drive.dakotacarto.com/qgis/qgis3-master_homewbrew-macos-10.11.png
>>
>> It's take me a bit more time to commit proper changes, create the
>> qgis3-dev formula and add the docs for:
>>
>> https://github.com/qgis/homebrew-qgisdev
>>
>> Is anyone else already developing QGIS 3 master on Mac?
>>
>> Regards,
>>
>> Larry Shaffer
>> Dakota Cartography
>> Black Hills, South Dakota
>>
>> On Tue, Nov 8, 2016 at 1:02 PM, Rouzaud Denis <denis.rouzaud at gmail.com>
>> wrote:
>>>
>>> Hi Larry,
>>>
>>> Thanks a lot for tackling this!
>>> Glad to read it’ll land soon, but no pressure ;)
>>>
>>> Cheers,
>>> Denis
>>>
>>>
>>> On 8 Nov 2016, at 18:13, Larry Shaffer <larrys at dakotacarto.com> wrote:
>>>
>>> Hi,
>>>
>>> On Sun, Nov 6, 2016 at 7:23 PM, Etienne Trimaille
>>> <etienne.trimaille at gmail.com> wrote:
>>>>
>>>> Thanks David and Matthias for providing some feedbacks about QGIS 3 on
>>>> mac.
>>>> I also would like QGIS 3 compiling on mac.
>>>>
>>>> I hope you will update the install.md on the repo when you will have a
>>>> working workflow ? Thanks
>>>
>>>
>>> I have been preparing Homebrew and OSGeo4Mac 'taps' for this move and am
>>> now focusing on QGIS 3 formulae, probably starting on Thursday or Friday. I
>>> hope to have everything building and docs completed by the end of the
>>> weekend.
>>>
>>> The new formulae will not be hosted in OSGeo4Mac or Homebrew (at least
>>> not until there are stable releases), but in a specific tap for QGIS
>>> development and Travis CI support:
>>>
>>> https://github.com/qgis/homebrew-qgisdev
>>>
>>> So, look for changes there as things progress. Please contribute or post
>>> bug reports there for those dev formulae or docs, once they are available.
>>>
>>> Regards,
>>>
>>> Larry Shaffer
>>> Dakota Cartography
>>> Black Hills, South Dakota
>>>
>>>>
>>>> 2016-11-01 1:22 GMT+07:00 Matthias Kuhn <matthias at opengis.ch>:
>>>>>
>>>>> Hi Diane and welcome aboard,
>>>>>
>>>>> I also didn't manage to compile master on osx yet.
>>>>>
>>>>> Some more information can be found here also:
>>>>>
>>>>>
>>>>> https://github.com/OSGeo/homebrew-osgeo4mac/pull/146#issuecomment-254011621
>>>>>
>>>>> I think most of the dependencies should meanwhile be available on
>>>>> homebrew (but not sure).
>>>>>
>>>>> Regards
>>>>> Matthias
>>>>>
>>>>> On 10/31/2016 06:56 PM, David Marteau wrote:
>>>>> > Hi
>>>>> >
>>>>> > I will speak with my own experience using and compiling Qgis on Mac
>>>>> > (El capitan and Maverick):
>>>>> >
>>>>> > First I use Macport: MacPort use clang/libc++ by default (at least
>>>>> > with XCode 5.3 on Maverick, 7.3 on El capitan) so this should solve one of
>>>>> > your problems.
>>>>> > I have installed qt5 from MacPort without problems.
>>>>> >
>>>>> > The problems arise with some ports that do not fully support qt5
>>>>> > variants and you need to tweak some portfiles: qscintilla and py-qscintilla
>>>>> > are one of them and are required by Qgis.
>>>>> > If you are interested I can give you my diff files for portfiles.
>>>>> >
>>>>> > I had to build qwt directly from sources because tweaking Macport
>>>>> > portfiles was too painful, but I did not encounter any serious problems as
>>>>> > far as I can remember.
>>>>> >
>>>>> > No source code was needed to be patched, only compilation
>>>>> > configurations.
>>>>> >
>>>>> > Once you get all dependencies you need to set the cmake options
>>>>> > accordingly to the path of your installation:
>>>>> >
>>>>> > Here is my defines:
>>>>> >
>>>>> > » » -DCMAKE_INSTALL_PREFIX:PATH=/Applications \
>>>>> > » » -DWITH_SERVER=ON \
>>>>> > » » -DWITH_PYSPATIALITE=ON \
>>>>> > » »
>>>>> > -DPYTHON_CUSTOM_FRAMEWORK:PATH=/opt/local/Library/Frameworks/Python.framework
>>>>> > \
>>>>> > » » -DEXPAT_INCLUDE_DIR:PATH=/opt/local/include \
>>>>> > » » -DEXPAT_LIBRARY:FILEPATH=/opt/local/lib/libexpat.dylib \
>>>>> > » » -DSQLITE3_INCLUDE_DIR:PATH=/opt/local/include \
>>>>> > » » -DSQLITE3_LIBRARY:FILEPATH=/opt/local/lib/libsqlite3.dylib \
>>>>> > » »
>>>>> > -DQT_QMAKE_EXECUTABLE:FILEPATH=/opt/local/libexec/qt5/bin/qmake \
>>>>> > » »
>>>>> > -DQWT_INCLUDE_DIR:PATH=/usr/local/qwt-6.1.3/lib/qwt.framework/Versions/6/Headers
>>>>> > \
>>>>> > » »
>>>>> > -DQWT_LIBRARY:FILEPATH=/usr/local/qwt-6.1.3/lib/qwt.framework/Versions/6/qwt
>>>>> > \
>>>>> > » » -DQCA_INCLUDE_DIR:PATH=/opt/local/include/qca \
>>>>> > » » -DQCA_LIBRARY:FILEPATH=/opt/local/lib/libqca.dylib \
>>>>> > » » -DQSCINTILLA_INCLUDE_DIR:PATH=/opt/local/libexec/qt5/include
>>>>> > \
>>>>> > » »
>>>>> > -DQSCINTILLA_LIBRARY:FILEPATH=/opt/local/libexec/qt5/lib/libqscintilla2.dylib
>>>>> > \
>>>>> > » »
>>>>> > -DQT_LRELEASE_EXECUTABLE:FILEPATH=/opt/local/libexec/qt5/bin/lrelease \
>>>>> >
>>>>> > I hope that full support for qt5 will be available from Macport soon,
>>>>> > but for now I have managed to compile Qgis from the master branch without
>>>>> > struggling too much.
>>>>> >
>>>>> > Best,
>>>>> > David
>>>>> >
>>>>> >> Le 31 oct. 2016 à 16:12, Diane Perez <lintawa at gmail.com> a écrit :
>>>>> >>
>>>>> >> Dear QGIS developers,
>>>>> >>
>>>>> >> First of all, thank you very much for the great job, I have been a
>>>>> >> very happy user for years !
>>>>> >>
>>>>> >> I would like to contribute now to the development, but I found
>>>>> >> myself stuck at the installation of dependencies.
>>>>> >>
>>>>> >> According to the instructions of the INSTALL file provided with the
>>>>> >> source code, mac users should use Qt 4 and compile and install a bunch of
>>>>> >> dependencies for which binaries are not available (mainly Spatialindex, SIP,
>>>>> >> QScintilla2, PyQt, Qwt and bison) before being able to compile QGIS. I
>>>>> >> followed the instructions and got stuck at compiling QGIS as the master now
>>>>> >> requires Qt 5.
>>>>> >>
>>>>> >> Now as I actually started by installing Qt 5 by mistake, I had the
>>>>> >> opportunity to see that it leads to a lot of problems to compile the
>>>>> >> dependencies. As far as I understand, Qt 5 requires C++11, which means one
>>>>> >> must use the new libc++ library instead of the old libstdc++ (at least on my
>>>>> >> configuration, with El Capitan and clang/llvm). Some modifications are such
>>>>> >> that mixing both is not possible, so everything must be compiled from start
>>>>> >> with C++11 and libc++. Unfortunately most of the dependencies I mention
>>>>> >> above do not compile without tweaking, and I stopped doing it when it
>>>>> >> started meaning not only modifying the Makefiles but the code itself...
>>>>> >>
>>>>> >> I guess some of you work on mac, and have a far better understanding
>>>>> >> of all this than me. So my question is : how did you install those
>>>>> >> dependencies to compile the last version of QGIS with Qt 5 ?
>>>>> >>
>>>>> >> Did you have to compile again all of them or only a subset using Qt
>>>>> >> 5 and C++11 ? If so, how did you do it ? I got stuck at Qwt (6.1.3) which
>>>>> >> uses lots of functions deprecated in Qt 5.
>>>>> >>
>>>>> >> I hope someone can give me pointers, as I would really like to
>>>>> >> contribute to QGIS (and hopefully fix a few bugs bugging me) !
>>>>> >>
>>>>> >> Best regards,
>>>>> >> Diane
>>>>> >>
>>>>> >> _______________________________________________
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>>>>> >> Qgis-developer at lists.osgeo.org
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