[Qgis-developer] QGIS setup with Qt 5 on mac

Etienne Trimaille etienne.trimaille at gmail.com
Thu Nov 17 18:33:23 PST 2016


Thanks a lot Larry !
Looking forward to compile QGIS again ;-)

Regards

2016-11-18 9:11 GMT+07:00 Nyall Dawson <nyall.dawson at gmail.com>:

> On 18 November 2016 at 11:55, Larry Shaffer <larrys at dakotacarto.com>
> wrote:
> > Hi,
> >
> > Quick update. Success! I've finally built QGIS 3 master branch off of
> > unmodified Homebrew dependencies, though had to edit several bits of
> source
> > code and pull some hair out.
>
>
> Nice work! I'm very keen to see if this fixes some issues we have with
> OSX. Specifically, if you remove the ifdef from
> https://github.com/qgis/QGIS/blob/master/src/gui/qgscolorbutton.cpp#L505
>
> Does the color picker work?
>
> And if you remove
> https://github.com/qgis/QGIS/blob/master/src/app/qgisapp.cpp#L2007
>
> Do preview modes work?
>
> Nyall
>
>
> >
> > QGIS version: 2.99.0-Master
> > QGIS code revision: 6727ea7
> > Compiled against: Qt 5.7.0
> > Running against Qt: 5.7.0
> > Compiled against GDAL/OGR: 2.1.2
> > Running against GDAL/OGR: 2.1.2
> > Compiled against GEOS: 3.5.0-CAPI-1.9.0
> > Running against GEOS: 3.5.0-CAPI-1.9.0 r4084
> > PostgreSQL Client Version: 9.6.1
> > SpatiaLite Version: 4.3.0a
> > QWT Version: 6.1.3
> > PROJ.4 Version: 493
> > QScintilla2 Version: 2.9.3
> > This copy of QGIS writes debugging output.
> >
> > and Python 3.5.2.
> >
> > http://drive.dakotacarto.com/qgis/qgis3-master_homewbrew-macos-10.11.png
> >
> > It's take me a bit more time to commit proper changes, create the
> qgis3-dev
> > formula and add the docs for:
> >
> > https://github.com/qgis/homebrew-qgisdev
> >
> > Is anyone else already developing QGIS 3 master on Mac?
> >
> > Regards,
> >
> > Larry Shaffer
> > Dakota Cartography
> > Black Hills, South Dakota
> >
> > On Tue, Nov 8, 2016 at 1:02 PM, Rouzaud Denis <denis.rouzaud at gmail.com>
> > wrote:
> >>
> >> Hi Larry,
> >>
> >> Thanks a lot for tackling this!
> >> Glad to read it’ll land soon, but no pressure ;)
> >>
> >> Cheers,
> >> Denis
> >>
> >>
> >> On 8 Nov 2016, at 18:13, Larry Shaffer <larrys at dakotacarto.com> wrote:
> >>
> >> Hi,
> >>
> >> On Sun, Nov 6, 2016 at 7:23 PM, Etienne Trimaille
> >> <etienne.trimaille at gmail.com> wrote:
> >>>
> >>> Thanks David and Matthias for providing some feedbacks about QGIS 3 on
> >>> mac.
> >>> I also would like QGIS 3 compiling on mac.
> >>>
> >>> I hope you will update the install.md on the repo when you will have a
> >>> working workflow ? Thanks
> >>
> >>
> >> I have been preparing Homebrew and OSGeo4Mac 'taps' for this move and am
> >> now focusing on QGIS 3 formulae, probably starting on Thursday or
> Friday. I
> >> hope to have everything building and docs completed by the end of the
> >> weekend.
> >>
> >> The new formulae will not be hosted in OSGeo4Mac or Homebrew (at least
> not
> >> until there are stable releases), but in a specific tap for QGIS
> development
> >> and Travis CI support:
> >>
> >> https://github.com/qgis/homebrew-qgisdev
> >>
> >> So, look for changes there as things progress. Please contribute or post
> >> bug reports there for those dev formulae or docs, once they are
> available.
> >>
> >> Regards,
> >>
> >> Larry Shaffer
> >> Dakota Cartography
> >> Black Hills, South Dakota
> >>
> >>>
> >>> 2016-11-01 1:22 GMT+07:00 Matthias Kuhn <matthias at opengis.ch>:
> >>>>
> >>>> Hi Diane and welcome aboard,
> >>>>
> >>>> I also didn't manage to compile master on osx yet.
> >>>>
> >>>> Some more information can be found here also:
> >>>>
> >>>>
> >>>> https://github.com/OSGeo/homebrew-osgeo4mac/pull/146#issueco
> mment-254011621
> >>>>
> >>>> I think most of the dependencies should meanwhile be available on
> >>>> homebrew (but not sure).
> >>>>
> >>>> Regards
> >>>> Matthias
> >>>>
> >>>> On 10/31/2016 06:56 PM, David Marteau wrote:
> >>>> > Hi
> >>>> >
> >>>> > I will speak with my own experience using and compiling Qgis on Mac
> >>>> > (El capitan and Maverick):
> >>>> >
> >>>> > First I use Macport: MacPort use clang/libc++ by default (at least
> >>>> > with XCode 5.3 on Maverick, 7.3 on El capitan) so this should solve
> one of
> >>>> > your problems.
> >>>> > I have installed qt5 from MacPort without problems.
> >>>> >
> >>>> > The problems arise with some ports that do not fully support qt5
> >>>> > variants and you need to tweak some portfiles: qscintilla and
> py-qscintilla
> >>>> > are one of them and are required by Qgis.
> >>>> > If you are interested I can give you my diff files for portfiles.
> >>>> >
> >>>> > I had to build qwt directly from sources because tweaking Macport
> >>>> > portfiles was too painful, but I did not encounter any serious
> problems as
> >>>> > far as I can remember.
> >>>> >
> >>>> > No source code was needed to be patched, only compilation
> >>>> > configurations.
> >>>> >
> >>>> > Once you get all dependencies you need to set the cmake options
> >>>> > accordingly to the path of your installation:
> >>>> >
> >>>> > Here is my defines:
> >>>> >
> >>>> > »   »   -DCMAKE_INSTALL_PREFIX:PATH=/Applications \
> >>>> > »   »   -DWITH_SERVER=ON \
> >>>> > »   »   -DWITH_PYSPATIALITE=ON \
> >>>> > »   »
> >>>> > -DPYTHON_CUSTOM_FRAMEWORK:PATH=/opt/local/Library/Frameworks
> /Python.framework
> >>>> > \
> >>>> > »   »   -DEXPAT_INCLUDE_DIR:PATH=/opt/local/include \
> >>>> > »   »   -DEXPAT_LIBRARY:FILEPATH=/opt/local/lib/libexpat.dylib \
> >>>> > »   »   -DSQLITE3_INCLUDE_DIR:PATH=/opt/local/include \
> >>>> > »   »   -DSQLITE3_LIBRARY:FILEPATH=/opt/local/lib/libsqlite3.dylib
> \
> >>>> > »   »
> >>>> > -DQT_QMAKE_EXECUTABLE:FILEPATH=/opt/local/libexec/qt5/bin/qmake \
> >>>> > »   »
> >>>> > -DQWT_INCLUDE_DIR:PATH=/usr/local/qwt-6.1.3/lib/qwt.framewor
> k/Versions/6/Headers
> >>>> > \
> >>>> > »   »
> >>>> > -DQWT_LIBRARY:FILEPATH=/usr/local/qwt-6.1.3/lib/qwt.framewor
> k/Versions/6/qwt
> >>>> > \
> >>>> > »   »   -DQCA_INCLUDE_DIR:PATH=/opt/local/include/qca \
> >>>> > »   »   -DQCA_LIBRARY:FILEPATH=/opt/local/lib/libqca.dylib \
> >>>> > »   »   -DQSCINTILLA_INCLUDE_DIR:PATH=/opt/local/libexec/qt5/include
> \
> >>>> > »   »
> >>>> > -DQSCINTILLA_LIBRARY:FILEPATH=/opt/local/libexec/qt5/lib/lib
> qscintilla2.dylib
> >>>> > \
> >>>> > »   »
> >>>> > -DQT_LRELEASE_EXECUTABLE:FILEPATH=/opt/local/libexec/qt5/bin/lrelease
> \
> >>>> >
> >>>> > I hope that full support for qt5 will be available from Macport
> soon,
> >>>> > but for now I have managed to compile Qgis from the master branch
> without
> >>>> > struggling too much.
> >>>> >
> >>>> > Best,
> >>>> > David
> >>>> >
> >>>> >> Le 31 oct. 2016 à 16:12, Diane Perez <lintawa at gmail.com> a écrit :
> >>>> >>
> >>>> >> Dear QGIS developers,
> >>>> >>
> >>>> >> First of all, thank you very much for the great job, I have been a
> >>>> >> very happy user for years !
> >>>> >>
> >>>> >> I would like to contribute now to the development, but I found
> myself
> >>>> >> stuck at the installation of dependencies.
> >>>> >>
> >>>> >> According to the instructions of the INSTALL file provided with the
> >>>> >> source code, mac users should use Qt 4 and compile and install a
> bunch of
> >>>> >> dependencies for which binaries are not available (mainly
> Spatialindex, SIP,
> >>>> >> QScintilla2, PyQt, Qwt and bison) before being able to compile
> QGIS. I
> >>>> >> followed the instructions and got stuck at compiling QGIS as the
> master now
> >>>> >> requires Qt 5.
> >>>> >>
> >>>> >> Now as I actually started by installing Qt 5 by mistake, I had the
> >>>> >> opportunity to see that it leads to a lot of problems to compile
> the
> >>>> >> dependencies. As far as I understand, Qt 5 requires C++11, which
> means one
> >>>> >> must use the new libc++ library instead of the old libstdc++ (at
> least on my
> >>>> >> configuration, with El Capitan and clang/llvm). Some modifications
> are such
> >>>> >> that mixing both is not possible, so everything must be compiled
> from start
> >>>> >> with C++11 and libc++. Unfortunately most of the dependencies I
> mention
> >>>> >> above do not compile without tweaking, and I stopped doing it when
> it
> >>>> >> started meaning not only modifying the Makefiles but the code
> itself...
> >>>> >>
> >>>> >> I guess some of you work on mac, and have a far better
> understanding
> >>>> >> of all this than me. So my question is : how did you install those
> >>>> >> dependencies to compile the last version of QGIS with Qt 5 ?
> >>>> >>
> >>>> >> Did you have to compile again all of them or only a subset using
> Qt 5
> >>>> >> and C++11 ? If so, how did you do it ? I got stuck at Qwt (6.1.3)
> which uses
> >>>> >> lots of functions deprecated in Qt 5.
> >>>> >>
> >>>> >> I hope someone can give me pointers, as I would really like to
> >>>> >> contribute to QGIS (and hopefully fix a few bugs bugging me) !
> >>>> >>
> >>>> >> Best regards,
> >>>> >> Diane
> >>>> >>
> >>>> >> _______________________________________________
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